This panel examines diverse ways of promoting independent or indie video game design through initiatives at the government, corporate, community, and individual levels. While the parameters of what constitutes indie game design continue to be debated (Ruffino, 2013), we will consider small teams and single authors of games who work with limited resources and use digital distribution methods. The dramatic rise in this type of game production over the past decade can be traced to a number of factors, including the initiatives each presenter will discuss during this session, along with technological shifts that have enabled broader access to online development tools, distribution channels, and microfunding opportunities via Indiegogo and Kicks...
This article aims to investigate what are the internal and external marking traits of indie games. B...
The article provides a comparative account of two paradigms of independent videogame production: the...
Due to the recent proliferation of free-to-use, professional-quality development tools, crowdsourced...
The independent video game market has been on a downward trend for several years. While the tools fo...
This paper celebrates the rise of indie game making as craft in order to explicate the ways in which...
An Industry of Indies builds upon foundational questions concerned with the constitution, operations...
Research into mainstream (AAA) video games reveals a popularized form of militarized masculine enter...
This introduction to this special issue of Loading... considers the articles of the issue in the con...
This paper celebrates the rise of game making as craft in order to explicate the ways in which this ...
Recent years have seen the meaning of what makes a game “indie” become increasingly difficult to exp...
Independent computer games have gained a lot of popularity in the past few years. Digital distributi...
The indie videogame scene is playing host to a new trend – competitive multiplayer sports themed gam...
Article inclòs a: Special section, 1st part: "Digital game"The commercial emergence of "indie games"...
Game development has come a long way from its origins back in the 1970s and 1980s, where small devel...
This thesis sheds light on the social relationships, work practices and identities that shape the s...
This article aims to investigate what are the internal and external marking traits of indie games. B...
The article provides a comparative account of two paradigms of independent videogame production: the...
Due to the recent proliferation of free-to-use, professional-quality development tools, crowdsourced...
The independent video game market has been on a downward trend for several years. While the tools fo...
This paper celebrates the rise of indie game making as craft in order to explicate the ways in which...
An Industry of Indies builds upon foundational questions concerned with the constitution, operations...
Research into mainstream (AAA) video games reveals a popularized form of militarized masculine enter...
This introduction to this special issue of Loading... considers the articles of the issue in the con...
This paper celebrates the rise of game making as craft in order to explicate the ways in which this ...
Recent years have seen the meaning of what makes a game “indie” become increasingly difficult to exp...
Independent computer games have gained a lot of popularity in the past few years. Digital distributi...
The indie videogame scene is playing host to a new trend – competitive multiplayer sports themed gam...
Article inclòs a: Special section, 1st part: "Digital game"The commercial emergence of "indie games"...
Game development has come a long way from its origins back in the 1970s and 1980s, where small devel...
This thesis sheds light on the social relationships, work practices and identities that shape the s...
This article aims to investigate what are the internal and external marking traits of indie games. B...
The article provides a comparative account of two paradigms of independent videogame production: the...
Due to the recent proliferation of free-to-use, professional-quality development tools, crowdsourced...