The purpose of this study is (1) to determine the level of analysis of the need for developing Android-based crossword puzzle media on learning natural science of breathing apparatus living things in Madrasah Ibtidaiyyah throughout Tembarak and Selopampang Districts; (2) to find out the feasibility test of developing Android-based Crossword media on respirator material for students; and (3) to find out the effectiveness of developing android-based crossword puzzle media on the science of breathing organisms for MI Nurul Ummah Tawangsari Tembarak sub-district students. This research method is research and development (R&D) with ADDIE procedures (Analysis, Design, Development, Implementation, and Evaluation) with research subjects being teach...
Based on the results of observations in class IX.6 for the 2022/2023 academic year, it was found tha...
Media pembelajaran adalah proses belajar mengajar yang cenderung diartikan sebagai alat grafis, foto...
Abstrak Kearsipan merupakan salah satu mata pelajaran dari program keahlian Otomatisasi dan Tata Ke...
Penelitian ini memiliki tujuan mendeskripsikan tampilan dan menentukan validitas media pembelajaran ...
This study aims to determine the effect of using Crossword Puzzle learning media on the activities a...
PENGEMBANGAN MEDIA GAME CROSSWORD PADA VIRUS MATERIALAbstractCrossword game media was a learning too...
Learning media is one of the methods used in teaching and learning activities. We as teachers must u...
This research is motivated by the lack of use of learning media when giving assignments to students ...
Innovation in PowerPoint media determines students' interest and motivation in learning. The lack of...
Penelitian ini bertujuan untuk (1) mengembangkan media Education and Creative Crossword Puzzle untuk...
Kesulitan yang dihadapi siswa dalam mempelajari materi yang sulit selama pandemi COVID-19 menjadi ta...
ABSTRACT Biology is a subject that is considered difficult and boring for students, one of the mater...
earning media is a process of teaching and learning tends to be interpreted as tool graphics, photog...
Penelitian ini bertujuan untuk: (1) mengembangkan Media Pembelajaran Crossword Puzzle berbasis Andro...
The purpose of this research is to develop magic crossword puzzle media in the material ofnatural ph...
Based on the results of observations in class IX.6 for the 2022/2023 academic year, it was found tha...
Media pembelajaran adalah proses belajar mengajar yang cenderung diartikan sebagai alat grafis, foto...
Abstrak Kearsipan merupakan salah satu mata pelajaran dari program keahlian Otomatisasi dan Tata Ke...
Penelitian ini memiliki tujuan mendeskripsikan tampilan dan menentukan validitas media pembelajaran ...
This study aims to determine the effect of using Crossword Puzzle learning media on the activities a...
PENGEMBANGAN MEDIA GAME CROSSWORD PADA VIRUS MATERIALAbstractCrossword game media was a learning too...
Learning media is one of the methods used in teaching and learning activities. We as teachers must u...
This research is motivated by the lack of use of learning media when giving assignments to students ...
Innovation in PowerPoint media determines students' interest and motivation in learning. The lack of...
Penelitian ini bertujuan untuk (1) mengembangkan media Education and Creative Crossword Puzzle untuk...
Kesulitan yang dihadapi siswa dalam mempelajari materi yang sulit selama pandemi COVID-19 menjadi ta...
ABSTRACT Biology is a subject that is considered difficult and boring for students, one of the mater...
earning media is a process of teaching and learning tends to be interpreted as tool graphics, photog...
Penelitian ini bertujuan untuk: (1) mengembangkan Media Pembelajaran Crossword Puzzle berbasis Andro...
The purpose of this research is to develop magic crossword puzzle media in the material ofnatural ph...
Based on the results of observations in class IX.6 for the 2022/2023 academic year, it was found tha...
Media pembelajaran adalah proses belajar mengajar yang cenderung diartikan sebagai alat grafis, foto...
Abstrak Kearsipan merupakan salah satu mata pelajaran dari program keahlian Otomatisasi dan Tata Ke...