The use of intelligent virtual agents in language learning has increased in recent years. Studies into several aspects of personalisation aiming to increase user engagement are an ongoing research topic with avatar personality being one such aspect. As a step towards our development of intelligent virtual avatars, we present two of our initial experiments to explore differences in user interaction with two contrasting avatar personalities -- P1: open-minded, friendly and sociable and P2: closed-off, curt and distant. Each user interacted with a single personality in a video-call setting and gave feedback on the interaction. Our expectations, that P1 would be rated more enjoyable and induce participants to talk more, were only partially conf...
International audienceMultimodal interaction technologies have enabled new applications for training...
Avatars and virtual worlds have become commonplace across the Internet in recent years through the d...
Virtual realities form technical platform, raising questions about the human mind, communication and...
The use of intelligent virtual agents in language learning has increased in recent years. Studies in...
Fluid interaction between virtual agents and humans requires the understanding of many issues of con...
We introduce a novel technique for the study of human–virtual character interaction in immersive vir...
We introduce a novel technique for the study of human–virtual character interaction in immersive vir...
The use of virtual reality (VR) as a methodological tool is becoming increasingly popular in behavio...
As a virtual human is provided with more human-like characteristics, will it elicit stronger social ...
A framework for understanding the social responses to virtual humans suggests that human-like charac...
The use of virtual reality (VR) as a methodological tool is becoming increasingly popular in behavio...
The trend for online interactions, can be regarded as being ‘anti-so-cially social’, meaning that a ...
Abstract: Most of recent e-learning applications are predominantly based on textual and graphical me...
Most of recent e-learning applications are predominantly based on textual and graphical metaphors to...
Most of recent e-learning applications are predominantly based on textual and graphical metaphors to...
International audienceMultimodal interaction technologies have enabled new applications for training...
Avatars and virtual worlds have become commonplace across the Internet in recent years through the d...
Virtual realities form technical platform, raising questions about the human mind, communication and...
The use of intelligent virtual agents in language learning has increased in recent years. Studies in...
Fluid interaction between virtual agents and humans requires the understanding of many issues of con...
We introduce a novel technique for the study of human–virtual character interaction in immersive vir...
We introduce a novel technique for the study of human–virtual character interaction in immersive vir...
The use of virtual reality (VR) as a methodological tool is becoming increasingly popular in behavio...
As a virtual human is provided with more human-like characteristics, will it elicit stronger social ...
A framework for understanding the social responses to virtual humans suggests that human-like charac...
The use of virtual reality (VR) as a methodological tool is becoming increasingly popular in behavio...
The trend for online interactions, can be regarded as being ‘anti-so-cially social’, meaning that a ...
Abstract: Most of recent e-learning applications are predominantly based on textual and graphical me...
Most of recent e-learning applications are predominantly based on textual and graphical metaphors to...
Most of recent e-learning applications are predominantly based on textual and graphical metaphors to...
International audienceMultimodal interaction technologies have enabled new applications for training...
Avatars and virtual worlds have become commonplace across the Internet in recent years through the d...
Virtual realities form technical platform, raising questions about the human mind, communication and...