Spatial audio has been studied for several decades, but has seen much renewed interest recently due to advances in both software and hardware for capture and playback, and the emergence of applications such as virtual reality and augmented reality. This renewed interest has led to the investment of increasing efforts in developing signal processing algorithms for spatial audio, both for capture and for playback. In particular, due to the popularity of headphones and earphones, many spatial audio signal processing methods have dealt with binaural reproduction based on headphone listening. Among these new developments, processing spatial audio signals recorded in real environments using microphone arrays plays an important role. Following thi...
For spatial audio reproduction in the context of virtual and augmented reality, a position-dynamic b...
For spatial audio reproduction in the context of virtual and augmented reality, a position-dynamic b...
Computing is rapidly becoming ubiquitous as users expect devices that can augment and interact natur...
Spatial audio has been studied for several decades, but has seen much renewed interest recently due ...
Spatial audio has been studied for several decades, but has seen much renewed interest recently due ...
Spatial audio has typically been recorded from specialized microphone arrays that are too expensive ...
This thesis encloses five publications which describe technologies for recording, analysing, manipul...
In this article, a systematic overview of various recording and reproduction techniques for spatial ...
This paper proposes a real-time method for capturing and reproducing spatial audio based on a circul...
The domain of spatial audio comprises methods for capturing, processing, and reproducing audio conte...
The domain of spatial audio comprises methods for capturing, processing, and reproducing audio conte...
Publisher Copyright: © 2022 Author(s).In this article, the application of spatial covariance matchin...
With the advancement of spatial audio technologies, in both recording and reproduction, we are seein...
With the advancement of spatial audio technologies, in both recording and reproduction, we are seein...
For spatial audio reproduction in the context of virtual and augmented reality, a position-dynamic b...
For spatial audio reproduction in the context of virtual and augmented reality, a position-dynamic b...
For spatial audio reproduction in the context of virtual and augmented reality, a position-dynamic b...
Computing is rapidly becoming ubiquitous as users expect devices that can augment and interact natur...
Spatial audio has been studied for several decades, but has seen much renewed interest recently due ...
Spatial audio has been studied for several decades, but has seen much renewed interest recently due ...
Spatial audio has typically been recorded from specialized microphone arrays that are too expensive ...
This thesis encloses five publications which describe technologies for recording, analysing, manipul...
In this article, a systematic overview of various recording and reproduction techniques for spatial ...
This paper proposes a real-time method for capturing and reproducing spatial audio based on a circul...
The domain of spatial audio comprises methods for capturing, processing, and reproducing audio conte...
The domain of spatial audio comprises methods for capturing, processing, and reproducing audio conte...
Publisher Copyright: © 2022 Author(s).In this article, the application of spatial covariance matchin...
With the advancement of spatial audio technologies, in both recording and reproduction, we are seein...
With the advancement of spatial audio technologies, in both recording and reproduction, we are seein...
For spatial audio reproduction in the context of virtual and augmented reality, a position-dynamic b...
For spatial audio reproduction in the context of virtual and augmented reality, a position-dynamic b...
For spatial audio reproduction in the context of virtual and augmented reality, a position-dynamic b...
Computing is rapidly becoming ubiquitous as users expect devices that can augment and interact natur...