We present a technique for implementing visual language compilers through standard compiler generation platforms. The technique exploits eXtended Positional Grammars (XPGs, for short) for modeling the visual languages in a natural way, and uses a set of mapping rules to translate an XPG specification into a translation schema. This lets us generate visual language parsers through standard compiler–compiler techniques and tools like YACC. The generated parser accepts exactly the same set of visual sentences derivable through the application of XPG productions. The technique represents an important achievement, since it enables us to perform visual language compiler construction through standard compiler–compilers rather than specific compile...
An important step in the design of visuallanguages is the specification of the graphical objects and...
An important step in the design of visuallanguages is the specification of the graphical objects and...
An important step in the design of visuallanguages is the specification of the graphical objects and...
We present a technique for implementing visual language compilers through standard compiler generati...
We present a technique for implementing visual language compilers through standard compiler generati...
We present a technique for implementing visual language compilers through standard compiler generati...
We present a technique for implementing visual language compilers through standard compiler generati...
The Visual Language Compiler-Compiler (VLCC) is a grammar-based graphical system for the automatic g...
The Visual Language Compiler-Compiler (VLCC) is a grammar-based graphical system for the automatic g...
AbstractIn this paper we present the approach based on the formalism of Extended Positional Grammars...
We have developed the visual language compiler-compiler (VLCC) system to automatically generate visu...
We have developed the visual language compiler-compiler (VLCC) system to automatically generate visu...
This thesis work presents a methodology for modeling and implementing visual languages. The approach...
AbstractIn this paper we present the approach based on the formalism of Extended Positional Grammars...
An important step in the design of visuallanguages is the specification of the graphical objects and...
An important step in the design of visuallanguages is the specification of the graphical objects and...
An important step in the design of visuallanguages is the specification of the graphical objects and...
An important step in the design of visuallanguages is the specification of the graphical objects and...
We present a technique for implementing visual language compilers through standard compiler generati...
We present a technique for implementing visual language compilers through standard compiler generati...
We present a technique for implementing visual language compilers through standard compiler generati...
We present a technique for implementing visual language compilers through standard compiler generati...
The Visual Language Compiler-Compiler (VLCC) is a grammar-based graphical system for the automatic g...
The Visual Language Compiler-Compiler (VLCC) is a grammar-based graphical system for the automatic g...
AbstractIn this paper we present the approach based on the formalism of Extended Positional Grammars...
We have developed the visual language compiler-compiler (VLCC) system to automatically generate visu...
We have developed the visual language compiler-compiler (VLCC) system to automatically generate visu...
This thesis work presents a methodology for modeling and implementing visual languages. The approach...
AbstractIn this paper we present the approach based on the formalism of Extended Positional Grammars...
An important step in the design of visuallanguages is the specification of the graphical objects and...
An important step in the design of visuallanguages is the specification of the graphical objects and...
An important step in the design of visuallanguages is the specification of the graphical objects and...
An important step in the design of visuallanguages is the specification of the graphical objects and...