Recent work has highlighted the importance of incorporating geometry information into the compression of depth maps. In prior approaches however the geometry information is not resolution scalable nor amenable to embedded coding. In this paper we propose a novel compression strategy for depth maps that incorporates geometry information while achieving the goals of scalability and embedded representation. Our scheme involves two separate image pyramid structures, one for breakpoints and other for sub-band samples produced by a breakpoint-adaptive transform. Breakpoints capture geometric attributes and are amenable to scalable coding. We develop an R-D optimization framework for the breakpoint data. We also use a variation of the EBCOT scheme...
... this paper, we propose a new algorithm for the coding of depth-maps that provides an efficient r...
'View-plus-depth' is a popular 3D image representation format, in which the color 2D image is augmen...
Compression of dynamic 3D geometry obtained from depth sensors is challenging, because noise and tem...
Recent work has highlighted the importance of incorporating geometry information into the compressio...
Recent work on depth map compression has revealed the importance of incorporating a description of d...
Recent work highlights the importance of incorporating geometry information into the compression of ...
This paper presents a novel strategy for the compression of depth maps. The proposed scheme starts w...
3D video representations usually associate to each view a depth map with the corresponding geometric...
Depth map compression is important for efficient network transmission of 3D visual data in texture-p...
Depth map compression is important for efficient network trans-mission of 3D visual data in texture-...
Abstract—We present a novel approach for compression of depth maps based on Compressed Sensing and S...
We consider applications using depth-based Imagebased rendering (IBR), where the synthesis of arbitr...
In this paper we present an adaptive compressed sensing (CS) frame-work for depth map compression us...
Abstract. The efficient compression of depth maps is becoming more and more important. We present a ...
Many of the latest smart phones and tablets come with integrated depth sensors, that make depth-maps...
... this paper, we propose a new algorithm for the coding of depth-maps that provides an efficient r...
'View-plus-depth' is a popular 3D image representation format, in which the color 2D image is augmen...
Compression of dynamic 3D geometry obtained from depth sensors is challenging, because noise and tem...
Recent work has highlighted the importance of incorporating geometry information into the compressio...
Recent work on depth map compression has revealed the importance of incorporating a description of d...
Recent work highlights the importance of incorporating geometry information into the compression of ...
This paper presents a novel strategy for the compression of depth maps. The proposed scheme starts w...
3D video representations usually associate to each view a depth map with the corresponding geometric...
Depth map compression is important for efficient network transmission of 3D visual data in texture-p...
Depth map compression is important for efficient network trans-mission of 3D visual data in texture-...
Abstract—We present a novel approach for compression of depth maps based on Compressed Sensing and S...
We consider applications using depth-based Imagebased rendering (IBR), where the synthesis of arbitr...
In this paper we present an adaptive compressed sensing (CS) frame-work for depth map compression us...
Abstract. The efficient compression of depth maps is becoming more and more important. We present a ...
Many of the latest smart phones and tablets come with integrated depth sensors, that make depth-maps...
... this paper, we propose a new algorithm for the coding of depth-maps that provides an efficient r...
'View-plus-depth' is a popular 3D image representation format, in which the color 2D image is augmen...
Compression of dynamic 3D geometry obtained from depth sensors is challenging, because noise and tem...