Children today are playing video games from a very young age, many of them for hours each day. Modern brain research has shown that the brain is much more pliable than we original thought. With this neuroplasticity in mind, this paper will look at how video game play is effecting the cognitive changes in the classroom to help the students better understand the curriculum
Over the past several decades, technological advancements in entertain- ment systems have given rise...
peer reviewedThis chapter reviews the behavioral and neuroimaging scientific literature on the cogni...
This is an accepted manuscript of a paper published by Elsevier on 26/04/2022. The accepted manuscri...
Children today are playing video games from a very young age, many of them for hours each day. Moder...
The paper deals with the influence of computer (video) games on gamer’s brain activities, notably ne...
The popular press is replete with stories about the effects of video and computer games on the brain...
After more than three decades of development, video games are now increasingly used for purposes oth...
Video games are a wildly popular past time in not only America, but other countries as well. Its pop...
The reflections contained in this research work deal with the educational challenge launched by Neur...
This chapter examines the cognitive and brain effects of playing a specific game genre—namely action...
Is playing video game really a waste of time? No…!!! It’s merely a simple way of making the brain ph...
The authors review recent research that reveals how today’s video games instantiate naturally and ef...
Play, which has always been considered an essential vector for the growth and cognitive and emotiona...
This paper describes various ways in which computer games may be used throughout life to achieve goa...
Through the birth of the computer, our world has seen a rapid advancement in the multi-faceted use o...
Over the past several decades, technological advancements in entertain- ment systems have given rise...
peer reviewedThis chapter reviews the behavioral and neuroimaging scientific literature on the cogni...
This is an accepted manuscript of a paper published by Elsevier on 26/04/2022. The accepted manuscri...
Children today are playing video games from a very young age, many of them for hours each day. Moder...
The paper deals with the influence of computer (video) games on gamer’s brain activities, notably ne...
The popular press is replete with stories about the effects of video and computer games on the brain...
After more than three decades of development, video games are now increasingly used for purposes oth...
Video games are a wildly popular past time in not only America, but other countries as well. Its pop...
The reflections contained in this research work deal with the educational challenge launched by Neur...
This chapter examines the cognitive and brain effects of playing a specific game genre—namely action...
Is playing video game really a waste of time? No…!!! It’s merely a simple way of making the brain ph...
The authors review recent research that reveals how today’s video games instantiate naturally and ef...
Play, which has always been considered an essential vector for the growth and cognitive and emotiona...
This paper describes various ways in which computer games may be used throughout life to achieve goa...
Through the birth of the computer, our world has seen a rapid advancement in the multi-faceted use o...
Over the past several decades, technological advancements in entertain- ment systems have given rise...
peer reviewedThis chapter reviews the behavioral and neuroimaging scientific literature on the cogni...
This is an accepted manuscript of a paper published by Elsevier on 26/04/2022. The accepted manuscri...