Design game-based learning helps students understand interdisciplinary studies as they write a research paper. This presentation explores our use of game design in a team-taught interdisciplinary language and technology general education course. We are students majoring in computer engineering technology, computer systems technology, and construction management and civil engineering technology. Our focus on design allowed us to create tabletop games to playtest our theses and showcase our original ideas
Besides the ability of making learning more interesting, educators and researchers have been explori...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
The following chapter presents an experience with academic education in computer games design and de...
Design game-based learning helps students understand interdisciplinary studies as they write a resea...
Game-based learning has received significant attention in educational pedagogy as an effective way o...
In this paper, we will present findings from the first twelve months of a research and development p...
‘Games-based techniques and collaborative learning between arts students in higher education’ This...
Continuous advances in technology are causing a generation gap between students and teachers to incr...
Game-based Learning (GBL) is an emerging technology planned for implementation in the next three yea...
This paper offers an approach to designing game based learning experiences inspired by the Mechanics...
This report highlights the potential of game-based learning in promoting student engagement and skil...
When games are approached as a pedagogical methodology, the homologies between games and technical c...
Building on established pedagogy and technological advancement, this article presents a model of gam...
Computational Thinking is an increasingly important problem solving tool in a variety of fields beca...
Besides the ability of making learning more interesting, educators and researchers have been explori...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
The following chapter presents an experience with academic education in computer games design and de...
Design game-based learning helps students understand interdisciplinary studies as they write a resea...
Game-based learning has received significant attention in educational pedagogy as an effective way o...
In this paper, we will present findings from the first twelve months of a research and development p...
‘Games-based techniques and collaborative learning between arts students in higher education’ This...
Continuous advances in technology are causing a generation gap between students and teachers to incr...
Game-based Learning (GBL) is an emerging technology planned for implementation in the next three yea...
This paper offers an approach to designing game based learning experiences inspired by the Mechanics...
This report highlights the potential of game-based learning in promoting student engagement and skil...
When games are approached as a pedagogical methodology, the homologies between games and technical c...
Building on established pedagogy and technological advancement, this article presents a model of gam...
Computational Thinking is an increasingly important problem solving tool in a variety of fields beca...
Besides the ability of making learning more interesting, educators and researchers have been explori...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
The following chapter presents an experience with academic education in computer games design and de...