The article describes the approaches to the introduction of gamification technologies in the educational process in higher education institutions on the example of the experience of teachers of the Department of Informatics and its teaching methods of Ternopil Volodymyr Hnatiuk National Pedagogical University. It is noted that in the transition to blended and distance learning, the influence of digital technologies has increased, this has led to more active use of elements of gameplay during practical classes and laboratory workshops
The focus of the present study is the concept of gamification in educational process. The relevance ...
The rapid advancement of technologies and the growing amount of information exchange provide new app...
Open access to modern information technologies generates a new type of society that increases the pr...
This article has as object of study gamification in education, presenting a discussion about the imp...
Gamification is a learning technique through which the mechanism of games is transferred to the educ...
The article is devoted to innovative technologies of teaching foreign languages. As modern students ...
This bachelor's thesis focuses on the topic of gamification in education and provides a complex view...
The paper discusses the main issues of organizing the learning process based on the gamification. Th...
The article deals with using game mechanisms (gamification) to increase students' motivation and inv...
This article tells about the history of gamification of education, its current state and the practic...
AbstractThe following paper presents the model for introduction of gamification into the field of e-...
The article identifies the essence of the phenomenon of gamification as a modern trend in distance e...
One of the issues related to teaching a foreign language is student involvement in the learning proc...
The article analyzes the students-philologists’ motivations to use the gamification with elements of...
The article provides a classification of new teaching methods used by university teachers in order t...
The focus of the present study is the concept of gamification in educational process. The relevance ...
The rapid advancement of technologies and the growing amount of information exchange provide new app...
Open access to modern information technologies generates a new type of society that increases the pr...
This article has as object of study gamification in education, presenting a discussion about the imp...
Gamification is a learning technique through which the mechanism of games is transferred to the educ...
The article is devoted to innovative technologies of teaching foreign languages. As modern students ...
This bachelor's thesis focuses on the topic of gamification in education and provides a complex view...
The paper discusses the main issues of organizing the learning process based on the gamification. Th...
The article deals with using game mechanisms (gamification) to increase students' motivation and inv...
This article tells about the history of gamification of education, its current state and the practic...
AbstractThe following paper presents the model for introduction of gamification into the field of e-...
The article identifies the essence of the phenomenon of gamification as a modern trend in distance e...
One of the issues related to teaching a foreign language is student involvement in the learning proc...
The article analyzes the students-philologists’ motivations to use the gamification with elements of...
The article provides a classification of new teaching methods used by university teachers in order t...
The focus of the present study is the concept of gamification in educational process. The relevance ...
The rapid advancement of technologies and the growing amount of information exchange provide new app...
Open access to modern information technologies generates a new type of society that increases the pr...