There are public health issues related to gambling, violent video game participation, and substance abuse among adolescents in Nigeria. The current state of knowledge regarding the prevalence and association of these high rising maladaptive behaviors among adolescents in Nigeria is insufficient, as results from recent studies (e.g. Ede et al., 2021) have demonstrated. Therefore, it is imperative to investigate the incidence of gambling behavior and violent games engagement among adolescents in Nigeria and their association with Cannabis substance abuse. The study involved a cross-sectional analysis of survey data from 1300 in-school adolescents in Enugu state, Nigeria. Participants completed the South Oaks Gambling Screen (SOGS), Game Engag...
Smoking and gambling are two significant public health concerns. Little is known about the associati...
Objective: This study examined (a) the predictive value of observed versus reported measures of impu...
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the as...
There are public health issues related to gambling, violent video game participation, and substance ...
Background: The burden of cannabis and other illicit drug use among youth represent a serious public...
The study investigated the joint influence of psycho-demographic variables on adolescents gambling b...
Background and aims: Gambling is common in adolescents and at-risk and problem/pathological gambling...
Despite the existing scanty data on patterns of drug abuse in specific groups in the Nigerian commun...
Substance use is a global health issue that may lead to engagement in other risky behaviours, addict...
Understanding risk factors of problematic gambling is prerequisite to effective intervention design ...
Mounting evidence suggests that youth in sub-Saharan Africa (SSA) find themselves increasingly drawn...
The study investigated the joint influence of psycho-demographic variables on adolescents gambling b...
OBJECTIVE: This study examined (a) the predictive value of observed versus reported measures of impu...
Abstract Adolescence is a transitory period in every human developmental process. The adolescent age...
Background: Cannabis is the most widely used illicit substance in Nigeria and is the first illicit s...
Smoking and gambling are two significant public health concerns. Little is known about the associati...
Objective: This study examined (a) the predictive value of observed versus reported measures of impu...
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the as...
There are public health issues related to gambling, violent video game participation, and substance ...
Background: The burden of cannabis and other illicit drug use among youth represent a serious public...
The study investigated the joint influence of psycho-demographic variables on adolescents gambling b...
Background and aims: Gambling is common in adolescents and at-risk and problem/pathological gambling...
Despite the existing scanty data on patterns of drug abuse in specific groups in the Nigerian commun...
Substance use is a global health issue that may lead to engagement in other risky behaviours, addict...
Understanding risk factors of problematic gambling is prerequisite to effective intervention design ...
Mounting evidence suggests that youth in sub-Saharan Africa (SSA) find themselves increasingly drawn...
The study investigated the joint influence of psycho-demographic variables on adolescents gambling b...
OBJECTIVE: This study examined (a) the predictive value of observed versus reported measures of impu...
Abstract Adolescence is a transitory period in every human developmental process. The adolescent age...
Background: Cannabis is the most widely used illicit substance in Nigeria and is the first illicit s...
Smoking and gambling are two significant public health concerns. Little is known about the associati...
Objective: This study examined (a) the predictive value of observed versus reported measures of impu...
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the as...