This study aims to develop an Android Application-Based Interactive E-Module to Increase Interest and Learning Outcomes of Physics Students of Class XI SMA Negeri 4 Musi Rawas which is valid, practical and effective. This type of research is research and development (R & D) with the development model used, namely ADDIE (analysis, design, development, implementation, and evaluation). The research sample or research subjects were students of class XI SMA Negeri 4 Musi Rawas students who were taken by simple random sampling technique. Data was collected by using questionnaires and tests. The validation carried out got results in a very good category, with a total score of 176. Student responses to the android application-based e-module wer...
Covid-19 has an impact on all activities, one of which is education. This causes learning to turn in...
Abstract This study aimed to find out the validity of e-learning media based on android application ...
The purpose of this research is to find out the user's response to e-module based on android product...
Even though there are still many alternative learning options that teachers can try, books seem to b...
This study aims to develop an e-module based on android as a learning media for information and comm...
This study aims to produce learning modules android-based mobile learning the interesting, easy, use...
This study aims to develop an Android Application-Based Interactive E-Module to Increase Interest an...
Penelitian ini bertujuan untuk mengembangkan e-modul interaktif berbasis android pada pokok materi s...
Penelitian ini bertujuan untuk menganalisis: (1) profil e-learning berbasis android untuk peserta di...
This research aims to develop an interactive e-module for Android based on the Teaching and Learning...
The low achievement of learning physics with monotonous learning media makes learning physics boring...
The purpose of this research was 1) To develop an Android Based Physics Learning Module Product as a...
This study aims to 1) develop physics learning media on android-based electromagnetic induction mate...
This research is motivated by the need for learning media that can be used anytime and anywhere in i...
The purpose of this study was to determine the development of android-based interactive multimedia l...
Covid-19 has an impact on all activities, one of which is education. This causes learning to turn in...
Abstract This study aimed to find out the validity of e-learning media based on android application ...
The purpose of this research is to find out the user's response to e-module based on android product...
Even though there are still many alternative learning options that teachers can try, books seem to b...
This study aims to develop an e-module based on android as a learning media for information and comm...
This study aims to produce learning modules android-based mobile learning the interesting, easy, use...
This study aims to develop an Android Application-Based Interactive E-Module to Increase Interest an...
Penelitian ini bertujuan untuk mengembangkan e-modul interaktif berbasis android pada pokok materi s...
Penelitian ini bertujuan untuk menganalisis: (1) profil e-learning berbasis android untuk peserta di...
This research aims to develop an interactive e-module for Android based on the Teaching and Learning...
The low achievement of learning physics with monotonous learning media makes learning physics boring...
The purpose of this research was 1) To develop an Android Based Physics Learning Module Product as a...
This study aims to 1) develop physics learning media on android-based electromagnetic induction mate...
This research is motivated by the need for learning media that can be used anytime and anywhere in i...
The purpose of this study was to determine the development of android-based interactive multimedia l...
Covid-19 has an impact on all activities, one of which is education. This causes learning to turn in...
Abstract This study aimed to find out the validity of e-learning media based on android application ...
The purpose of this research is to find out the user's response to e-module based on android product...