The lack of class interaction in distance learning makes students can not practice their speaking skill. In another case, the use of digital game have been familiar among students. This situation forces teacher to serve students with creative teaching-learning in the class. Novelty is on the specific game which was used in this research. The researcher experimented to apply digital games namely “Among Us” then investigated the impact on students' speaking skill. This research aimed to answer the question, how were digital games become an alternative medium to learn English in the distance learning situation? Inherently, this research was a pre-experimental research method with a design of one shoot case study. The main data source in this r...
Digital games have become increasingly important in the lives of the younger generation and technolo...
In recent years there has been a lot of interest in the potential role of digital games in language ...
This study aims to find out the role of games in promoting students’ willingness to communicate (WTC...
In the current study, we synthesize recent research on digital game-based learning and itspotential ...
With this survey paper we have contrasted and summarized research on digital games and language lear...
This literature review aims to give the reader an overview of the research done on using digital gam...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
The possible benefits of digital games for language learning and teaching have received increasing i...
Abstract: Scholars in the field of English as a second language have debated the importance of stud...
New technologies including digital game-based language learning have increasingly received attention...
The possible benefits of digital games for English language learning and teaching have received incr...
This thesis is a study on how Norwegian lower secondary students experience engagement and language ...
The significance of this research is to determine benefit of using Digital Games for Teaching Vocabu...
Exposed to traditional language learning strategies, students will gradually lose interest in and mo...
There has been an abundant raise in recent years in the concern in using digital games for language ...
Digital games have become increasingly important in the lives of the younger generation and technolo...
In recent years there has been a lot of interest in the potential role of digital games in language ...
This study aims to find out the role of games in promoting students’ willingness to communicate (WTC...
In the current study, we synthesize recent research on digital game-based learning and itspotential ...
With this survey paper we have contrasted and summarized research on digital games and language lear...
This literature review aims to give the reader an overview of the research done on using digital gam...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
The possible benefits of digital games for language learning and teaching have received increasing i...
Abstract: Scholars in the field of English as a second language have debated the importance of stud...
New technologies including digital game-based language learning have increasingly received attention...
The possible benefits of digital games for English language learning and teaching have received incr...
This thesis is a study on how Norwegian lower secondary students experience engagement and language ...
The significance of this research is to determine benefit of using Digital Games for Teaching Vocabu...
Exposed to traditional language learning strategies, students will gradually lose interest in and mo...
There has been an abundant raise in recent years in the concern in using digital games for language ...
Digital games have become increasingly important in the lives of the younger generation and technolo...
In recent years there has been a lot of interest in the potential role of digital games in language ...
This study aims to find out the role of games in promoting students’ willingness to communicate (WTC...