Objective The objective was to explore students’ perceptions of learning quality improvement (QI) in a virtual setting and identify factors that promote or inhibit virtual learning. Design We used an exploratory case study design with focus group interviews. The data were analysed using a thematic analysis approach, with an analytical framework derived from activity theory and Bloom’s revised taxonomy of six categories of cognitive processes of learning. Setting Postgraduate students participating in a virtual 1-day simulation module to learn QI at two universities in Norway. Participants Four focus groups with a total of 12 participants. Results The students’ descriptions of learning outcomes indicate that the learnin...
The article aims to explore the attributes of quality and quality improvement including the process ...
AbstractThis study was conducted in immersive 3D virtual environment Second Life®, with the support ...
Virtual Learning Environment (VLE) tools as a web based digital technology and software facilitate t...
Objective The objective was to explore students’ perceptions of learning quality improvement (QI) i...
Objective: The objective was to explore students’ perceptions of learning quality improvement (QI) i...
This paper describes and discusses a case study of postgraduate students undertaking accident invest...
Information and communication technologies have changed the way how people live, learn and conduct t...
This study is aimed to prove how Virtual Environments (VE) and Information and Communication Technol...
Traditional education have for long been remaining without major changes made to the actual system...
The growth of online education along with decisions by many prominent higher education institutions ...
Virtual learning environments (VLE) have become a standard feature of most courses in higher educati...
This paper explores the application of three constructs that deemed to be essential to quantify virt...
The use of technology to compel student learning has become an increasingly central component of tea...
This paper explores how the blended use of a virtual learning environment (VLE) can impact on studen...
This is a multidisciplinary study investigating how a virtual rather than face-to-face field trip ca...
The article aims to explore the attributes of quality and quality improvement including the process ...
AbstractThis study was conducted in immersive 3D virtual environment Second Life®, with the support ...
Virtual Learning Environment (VLE) tools as a web based digital technology and software facilitate t...
Objective The objective was to explore students’ perceptions of learning quality improvement (QI) i...
Objective: The objective was to explore students’ perceptions of learning quality improvement (QI) i...
This paper describes and discusses a case study of postgraduate students undertaking accident invest...
Information and communication technologies have changed the way how people live, learn and conduct t...
This study is aimed to prove how Virtual Environments (VE) and Information and Communication Technol...
Traditional education have for long been remaining without major changes made to the actual system...
The growth of online education along with decisions by many prominent higher education institutions ...
Virtual learning environments (VLE) have become a standard feature of most courses in higher educati...
This paper explores the application of three constructs that deemed to be essential to quantify virt...
The use of technology to compel student learning has become an increasingly central component of tea...
This paper explores how the blended use of a virtual learning environment (VLE) can impact on studen...
This is a multidisciplinary study investigating how a virtual rather than face-to-face field trip ca...
The article aims to explore the attributes of quality and quality improvement including the process ...
AbstractThis study was conducted in immersive 3D virtual environment Second Life®, with the support ...
Virtual Learning Environment (VLE) tools as a web based digital technology and software facilitate t...