We have studied what epistemic games students employ to formulate observations, hypotheses and design experiments within an investigative learning environment. The students participated in an activity based on ISLE (Investigative Science Learning Environment) focused on the melting of ice when some table salt is added to it. Two pairs of students were compared: a pair of engineering students and a pair of physics teacher students. Finally, two types of epistemic games were identified that made the physics teacher students more successful in their engagement with the activity than the engineering students
This paper described the effort to raise students' higher order thinking skills (HOTs) in chemistry ...
Abstract: In this paper, we describe how game-based learning can be used as a vehicle for developing...
For this project we used the advanced placement (AP) grading system to evaluate university student r...
We have studied what epistemic games students employ to formulate observations, hypotheses and desig...
This study investigates differences in problem-solving performance between three different introduct...
Although physics teachers often seek to help their students make sense of physics concepts, our fiel...
Although much is known about the differences between expert and novice problem solvers, knowledge of...
International audienceOur research addresses the issue of teaching and learning concepts in science ...
International audienceAs mentioned in French secondary school official texts, teaching science impli...
International audienceThis paper relates to an empirical study about the use of a Game-Based Learnin...
Previous research into problem solving in physics resulted in researchers introducing six epistemic ...
Investigative Science Learning Environment (ISLE) is an introductory physics learning system that ma...
This paper described the effort to raise students' higher order thinking skills (HOTs) in chemistry ...
Abstract: In this paper, we describe how game-based learning can be used as a vehicle for developing...
For this project we used the advanced placement (AP) grading system to evaluate university student r...
We have studied what epistemic games students employ to formulate observations, hypotheses and desig...
This study investigates differences in problem-solving performance between three different introduct...
Although physics teachers often seek to help their students make sense of physics concepts, our fiel...
Although much is known about the differences between expert and novice problem solvers, knowledge of...
International audienceOur research addresses the issue of teaching and learning concepts in science ...
International audienceAs mentioned in French secondary school official texts, teaching science impli...
International audienceThis paper relates to an empirical study about the use of a Game-Based Learnin...
Previous research into problem solving in physics resulted in researchers introducing six epistemic ...
Investigative Science Learning Environment (ISLE) is an introductory physics learning system that ma...
This paper described the effort to raise students' higher order thinking skills (HOTs) in chemistry ...
Abstract: In this paper, we describe how game-based learning can be used as a vehicle for developing...
For this project we used the advanced placement (AP) grading system to evaluate university student r...