In this work we present an efficient implementation of Eulerian TVD methods. We apply parallelization strategies based entirely on GPU for the solution of the 2D transport equation in heterogeneous porous media. Additionally, a parallel strategy is proposed for the generation of exponentially correlated lognormally distributed permeability fields in GPU. The programs are developed using C++/CUDA. The implemented methods are used to solve advective dominant problems, in a context of Monte Carlo type simulations to numerically determine the longitudinal and transversal macrodispersion coefficients averaging over 100 simulations for permeability fields for a large range of variances. The following types of transport are considered for testing:...
Subsurface hydraulic properties are mainly governed by the heterogeneity of the porous medium consid...
Heterogeneous and parallel computing systems are increasingly appealing to high-performance computin...
In this paper a parallelization of a Shallow Water numerical scheme suitable for Graphics Processor ...
In this thesis we explore the area of general purpose computing on GPU, by looking at how the GPU ca...
We implement Total Variation Diminishing Lax Friedrichs (TVDLF, or Rusanov) method to obtain numeric...
Computational modeling of solute migration in groundwater systems is a fundamental component in wate...
Consider solute transport in saturated porous media. Eulerian-Lagrangian methods provide efficient n...
It is important for the petroleum industry to investigate how fluids flow inside the complicated geo...
The numerical solution of two-layer shallow water systems is required to simulate accurately stratif...
We investigate what the graphics processing units (GPUs) have to offer compared to the central proce...
International audienceWe determine the asymptotic dispersion coefficients in 2D exponentially correl...
In the past few years, High Performance Computing (HPC) technologies led to General Purpose Processi...
DoctorComputational methods for GPU-accelerated solutions of incompressible and compressible Navier-...
summary:We study the use of a GPU for the numerical approximation of the curvature dependent flows o...
The numerical solutions of shallow water equations are useful for applications related to geophysica...
Subsurface hydraulic properties are mainly governed by the heterogeneity of the porous medium consid...
Heterogeneous and parallel computing systems are increasingly appealing to high-performance computin...
In this paper a parallelization of a Shallow Water numerical scheme suitable for Graphics Processor ...
In this thesis we explore the area of general purpose computing on GPU, by looking at how the GPU ca...
We implement Total Variation Diminishing Lax Friedrichs (TVDLF, or Rusanov) method to obtain numeric...
Computational modeling of solute migration in groundwater systems is a fundamental component in wate...
Consider solute transport in saturated porous media. Eulerian-Lagrangian methods provide efficient n...
It is important for the petroleum industry to investigate how fluids flow inside the complicated geo...
The numerical solution of two-layer shallow water systems is required to simulate accurately stratif...
We investigate what the graphics processing units (GPUs) have to offer compared to the central proce...
International audienceWe determine the asymptotic dispersion coefficients in 2D exponentially correl...
In the past few years, High Performance Computing (HPC) technologies led to General Purpose Processi...
DoctorComputational methods for GPU-accelerated solutions of incompressible and compressible Navier-...
summary:We study the use of a GPU for the numerical approximation of the curvature dependent flows o...
The numerical solutions of shallow water equations are useful for applications related to geophysica...
Subsurface hydraulic properties are mainly governed by the heterogeneity of the porous medium consid...
Heterogeneous and parallel computing systems are increasingly appealing to high-performance computin...
In this paper a parallelization of a Shallow Water numerical scheme suitable for Graphics Processor ...