Tesis doctoral presentada para lograr el título de Doctor por la Universidad Autónoma de Barcelona, Programa de Doctorado en Informática.--2021-01-12[EN] Developing human-like digital characters is a challenging task since humans are used to recognizing our fellows, and find the computed generated characters inadequately humanized. To fulfill the standards of the videogame and digital film productions it is necessary to model and animate these characters the most closely to human beings. However, it is an arduous and expensive task, since many artists and specialists are required to work in a single character. Therefore, to fulfill these requirements we found an interesting option to study the automatic creation of detailed characters throu...
In this dissertation we study core problems in 3D face processing with their important applications ...
This paper describes a method to bring 2D photographs of faces to life, addressing the problems of c...
The creation of personalised 3D characters has evolved to provide a high degree of realism in both a...
El desenvolupament de personatges digitals semblants a les persones és una tasca difícil, ja que els...
Abstract—In this paper we introduce a Facial Animation system using real three-dimensional models of...
A major unsolved problem in computer graphics is the construction and animation of realistic human f...
We present new techniques for creating photorealistic textured 3D facial models from photographs of ...
Creating realistic models and animations of human faces with adequate level of detail is very challe...
The reconstruction and modelling of 3D faces have become, in the last few years, a very active field...
The proliferation of video games and other applications of computer graphics in everyday life demand...
This paper presents an approach to reconstruct facial expressions using real data sets of people acq...
Facial animation is one of the key points of the realism of 3D scenes featuring virtual humans. This...
A reconstrução facial, também conhecida como aproximação facial, é conhecida e realizada há muito te...
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be ...
One of the most difficult computer graphic challenges is creating digital characters that are indist...
In this dissertation we study core problems in 3D face processing with their important applications ...
This paper describes a method to bring 2D photographs of faces to life, addressing the problems of c...
The creation of personalised 3D characters has evolved to provide a high degree of realism in both a...
El desenvolupament de personatges digitals semblants a les persones és una tasca difícil, ja que els...
Abstract—In this paper we introduce a Facial Animation system using real three-dimensional models of...
A major unsolved problem in computer graphics is the construction and animation of realistic human f...
We present new techniques for creating photorealistic textured 3D facial models from photographs of ...
Creating realistic models and animations of human faces with adequate level of detail is very challe...
The reconstruction and modelling of 3D faces have become, in the last few years, a very active field...
The proliferation of video games and other applications of computer graphics in everyday life demand...
This paper presents an approach to reconstruct facial expressions using real data sets of people acq...
Facial animation is one of the key points of the realism of 3D scenes featuring virtual humans. This...
A reconstrução facial, também conhecida como aproximação facial, é conhecida e realizada há muito te...
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be ...
One of the most difficult computer graphic challenges is creating digital characters that are indist...
In this dissertation we study core problems in 3D face processing with their important applications ...
This paper describes a method to bring 2D photographs of faces to life, addressing the problems of c...
The creation of personalised 3D characters has evolved to provide a high degree of realism in both a...