This article is a development of an found that young people are filling up some of their time by playing the popular culture of video games. One of the video games preferred by the youngsters from a video game tournament organized by the Faculty of Language and Arts (FLA)from Soegijapranata Catholic University was the entertaining Mobile Legends. In finding out whether or not playing video games was advantageous for academic life, further research was carried out. Through a questionnaire and interview session, the research found that tutorials done before playing video games were beneficial for 25 students from the first semester of the English Department of FLA to understand instructions of quizzes, which had a Game-Based Learnin...
While there is a great deal of theoretical support to back the use of video games in education, howe...
This article draws upon findings from research on the effects of gaming, educational psychology, tea...
AbstractThe article describes the effect of using computer games in education process and has a impo...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
People say that video games give bad influence to people, especially young generation. However, with...
The purpose of the article is to provide answers to the following research questions: How popular ar...
The study is about how modern education games are effecting the society. The authors have discussed ...
There has been an abundant raise in recent years in the concern in using digital games for language ...
Science and technology development causes a lot of changes in any fields including the form of popul...
An article written for The Conversation about whether video games can enhance the language learning ...
Gamification teaches children many new abilities at a young age. It also increases their emotional w...
Digital games and videogames are a part of the ecosystem of media around us, however, they are not g...
This review paper analyses authors who used gamified e-learning systems in higher education. Their t...
Gamification has become the most popular topic of the last few years. Studies in gamification area a...
Video games have become one of the predominant forms of entertainment in our society, but they have ...
While there is a great deal of theoretical support to back the use of video games in education, howe...
This article draws upon findings from research on the effects of gaming, educational psychology, tea...
AbstractThe article describes the effect of using computer games in education process and has a impo...
The given article is devoted to the study of video games as a relevant method of teaching some subje...
People say that video games give bad influence to people, especially young generation. However, with...
The purpose of the article is to provide answers to the following research questions: How popular ar...
The study is about how modern education games are effecting the society. The authors have discussed ...
There has been an abundant raise in recent years in the concern in using digital games for language ...
Science and technology development causes a lot of changes in any fields including the form of popul...
An article written for The Conversation about whether video games can enhance the language learning ...
Gamification teaches children many new abilities at a young age. It also increases their emotional w...
Digital games and videogames are a part of the ecosystem of media around us, however, they are not g...
This review paper analyses authors who used gamified e-learning systems in higher education. Their t...
Gamification has become the most popular topic of the last few years. Studies in gamification area a...
Video games have become one of the predominant forms of entertainment in our society, but they have ...
While there is a great deal of theoretical support to back the use of video games in education, howe...
This article draws upon findings from research on the effects of gaming, educational psychology, tea...
AbstractThe article describes the effect of using computer games in education process and has a impo...