This paper presents a comparative analysis relative to the experimental performances of an asymptotically fast and incremental algorithm, recently developed to compute collision translations for pairs of convex polyhedra. The algorithm may be worth considering because it solves a proximity problem which is less widely addressed than distance, as well as because of its peculiar computation strategy, well suited to work without initialization, but also endowed with an inherently embedded mechanism to exploit spatial coherence. Numerical data characterizing the behavior of the algorithm with respect to the complexity of the polyhedra have already been discussed elsewhere, thus here the main focus is on contrasting its performances with those o...
This artide discussesa discrete version of the convex minimization problem with applicationsto the e...
In this paper, a review of models and algorithms that are conceived to solve the collision queries p...
A family of iterative algorithms is developed for detecting the collision of two convex objects, who...
This paper presents a comparative analysis relative to the experimental performances of an asymptoti...
Abstract — The subject of this paper is an asymptotically fast and incremental algorithm for computi...
The subject of this paper is an asymptotically fast and incremental algorithm for computing collisio...
Different coherence dimensions can be considered to improve the performances of an algorithm for com...
The subject of this paper is a fast algorithm to compute collision translations for pairs of convex ...
Four problems of proximity between two convex polytopes in R^8 are considered. The convex polytopes ...
We present novel algorithms for fast proximity queries using swept sphere volumes. The set of proxim...
The subject of this paper is a fast algorithm for detecting collisions of two convex polyhedra trans...
class of measures for quantifying the intensity of collision between two intersecting convex, compac...
Consider a set of geometric objects, such as points, line segments, or axes-parallel hyperrectangles...
An algorithm for calculating the minimum distance between non-convex polyhedra is described. A polyh...
AbstractConsider a set of geometric objects, such as points, line segments, or axes-parallel hyperre...
This artide discussesa discrete version of the convex minimization problem with applicationsto the e...
In this paper, a review of models and algorithms that are conceived to solve the collision queries p...
A family of iterative algorithms is developed for detecting the collision of two convex objects, who...
This paper presents a comparative analysis relative to the experimental performances of an asymptoti...
Abstract — The subject of this paper is an asymptotically fast and incremental algorithm for computi...
The subject of this paper is an asymptotically fast and incremental algorithm for computing collisio...
Different coherence dimensions can be considered to improve the performances of an algorithm for com...
The subject of this paper is a fast algorithm to compute collision translations for pairs of convex ...
Four problems of proximity between two convex polytopes in R^8 are considered. The convex polytopes ...
We present novel algorithms for fast proximity queries using swept sphere volumes. The set of proxim...
The subject of this paper is a fast algorithm for detecting collisions of two convex polyhedra trans...
class of measures for quantifying the intensity of collision between two intersecting convex, compac...
Consider a set of geometric objects, such as points, line segments, or axes-parallel hyperrectangles...
An algorithm for calculating the minimum distance between non-convex polyhedra is described. A polyh...
AbstractConsider a set of geometric objects, such as points, line segments, or axes-parallel hyperre...
This artide discussesa discrete version of the convex minimization problem with applicationsto the e...
In this paper, a review of models and algorithms that are conceived to solve the collision queries p...
A family of iterative algorithms is developed for detecting the collision of two convex objects, who...