We used a randomized controlled trial to investigate if a mobile game, GraphoLearn (GL), could effectively support the learning of first graders (N = 70), who have severe difficulties in reading and spelling. We studied the effects of two versions of the game: GL Reading, which focused on training letter-sound correspondence and word reading; and GL Spelling, which included additional training in phonological skills and spelling. During the spring of first grade, the children trained with tablet computers which they could carry with them during the six-week intervention. The average exposure time to training was 5 hr 44 min. The results revealed no differences in the development of reading or spelling skills between GL players and the contr...
Dyslexia is targeted most effectively when (1) interventions are provided preventively, before the o...
Dyslexia is targeted most effectively when (1) interventions are provided preventively, before the o...
Recognition of the importance of evidence-based technological tools that provide personalized learni...
We used a randomized controlled trial to investigate if a mobile game, GraphoLearn (GL), could effec...
This study investigates the effectiveness of a digital game—GraphoLearn (GL)—in supporting second-gr...
© Copyright © 2020 Ahmed, Wilson, Mead, Noble, Richardson, Wolpert and Goswami. Here, we report furt...
Contains fulltext : 236780.pdf (Publisher’s version ) (Open Access)In the present ...
We assessed the Swiss-German version of GraphoLearn, a computer game designed to support reading by ...
International audienceAbstract Methods Results Discussion Future directions Conclusio...
In this paper preliminary results obtained with a prototype game developed for spelling training are...
Reading skill is crucial in our daily activities. On the other hand, there are some people who exper...
International audienceApproximately 4–10% of the German population suffers from developmental dyslex...
Developmental dyslexia is one of the most frequent learning disorders and affects 4-10 % of the Ger...
Spelling skills are usually more difficult to acquire than reading skills. Nonetheless research base...
Significant numbers of children (6% of 11‐year‐olds) have difficulties learning to read. Meanwhile, ...
Dyslexia is targeted most effectively when (1) interventions are provided preventively, before the o...
Dyslexia is targeted most effectively when (1) interventions are provided preventively, before the o...
Recognition of the importance of evidence-based technological tools that provide personalized learni...
We used a randomized controlled trial to investigate if a mobile game, GraphoLearn (GL), could effec...
This study investigates the effectiveness of a digital game—GraphoLearn (GL)—in supporting second-gr...
© Copyright © 2020 Ahmed, Wilson, Mead, Noble, Richardson, Wolpert and Goswami. Here, we report furt...
Contains fulltext : 236780.pdf (Publisher’s version ) (Open Access)In the present ...
We assessed the Swiss-German version of GraphoLearn, a computer game designed to support reading by ...
International audienceAbstract Methods Results Discussion Future directions Conclusio...
In this paper preliminary results obtained with a prototype game developed for spelling training are...
Reading skill is crucial in our daily activities. On the other hand, there are some people who exper...
International audienceApproximately 4–10% of the German population suffers from developmental dyslex...
Developmental dyslexia is one of the most frequent learning disorders and affects 4-10 % of the Ger...
Spelling skills are usually more difficult to acquire than reading skills. Nonetheless research base...
Significant numbers of children (6% of 11‐year‐olds) have difficulties learning to read. Meanwhile, ...
Dyslexia is targeted most effectively when (1) interventions are provided preventively, before the o...
Dyslexia is targeted most effectively when (1) interventions are provided preventively, before the o...
Recognition of the importance of evidence-based technological tools that provide personalized learni...