This study aims to: (1) produce a digital game-based learning media in English listening practice, (2) find out the feasibility of digital game-based learning media and (3) investigate the effectiveness of digital game-based learning based on student’s motivation. This research and development was conducted based on the development model of Alessi & Trollip which includes (1) planning (2), designing, and (3) developing stage. The test applied in this research were alpha test, beta test, and an effectiveness test. The tests involved a material expert, media expert and vocational school students. The instruments were interviews, documentation guides, and scales for material expert, media expert, and questionnaire for vocational school studen...
The lack of class interaction in distance learning makes students can not practice their speaking sk...
There is no doubt that the emergence of today's digital age greatly affects the human life - includi...
Digital game-based learning is a tool to support the learning process since it has educational princ...
This study aims to: (1) produce a digital game-based learning media in English listening practice, (...
The development of technology has a lot of influence in the field of education, one of which is in t...
The success of teaching and learning activities is determined by one of the methods and media of lea...
The background of conducting this reseach began with the intention to develope an approprite English...
This study aims to determine the effect of learning motivation and learning media toward English lan...
This research is motivated by the low learning outcomes of students in learning Indonesian. The low ...
The use of technology in the learning process requires educators to be able to adapt to technology i...
A media is an intermediary or anything that is used for a process of transmitting messages or inform...
This research was motivated by the results of observations at SDN Mrican 1 class V science subjects ...
This study aims to determine the effectiveness and attractiveness of using game application media to...
The purpose of this study is to develop a web-based learning game media to improve problem-solving s...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
The lack of class interaction in distance learning makes students can not practice their speaking sk...
There is no doubt that the emergence of today's digital age greatly affects the human life - includi...
Digital game-based learning is a tool to support the learning process since it has educational princ...
This study aims to: (1) produce a digital game-based learning media in English listening practice, (...
The development of technology has a lot of influence in the field of education, one of which is in t...
The success of teaching and learning activities is determined by one of the methods and media of lea...
The background of conducting this reseach began with the intention to develope an approprite English...
This study aims to determine the effect of learning motivation and learning media toward English lan...
This research is motivated by the low learning outcomes of students in learning Indonesian. The low ...
The use of technology in the learning process requires educators to be able to adapt to technology i...
A media is an intermediary or anything that is used for a process of transmitting messages or inform...
This research was motivated by the results of observations at SDN Mrican 1 class V science subjects ...
This study aims to determine the effectiveness and attractiveness of using game application media to...
The purpose of this study is to develop a web-based learning game media to improve problem-solving s...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
The lack of class interaction in distance learning makes students can not practice their speaking sk...
There is no doubt that the emergence of today's digital age greatly affects the human life - includi...
Digital game-based learning is a tool to support the learning process since it has educational princ...