A novel haptic grasper that renders touch sensations to the user in 3-DoF (degrees of freedom), namely linear, rotary, and grasping motions, is presented. The touch sensations of the grasper include the combination of kinesthetic and tactile modalities such as stiffness, texture, and shape. The device is equipped with two swappable modular segments that provide stiffness and shape sensations. To increase the haptic fidelity, the textural surfaces that surround the outer surface of the segments are equipped with vibro-actuators underneath them. These vibro-actuators contribute to increasing the number of perceivable textures by varying amplitude, frequency, duration, and envelope of vibrations. The proposed device is characterized in terms o...
Virtual Reality (VR) is a rapidly advancing scientific field which enables humans to experience envi...
This thesis explores novel haptic user interfaces for touchscreens, virtual and remote environments ...
International audienceThis paper studies the combination of tangible objects and wearable haptics fo...
This thesis describes the design of the hardware and software for a haptic interface system. A hapti...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
In today's competitive market place, product designers need to elaborate their design with respect t...
International audienceThe fingertips are one of the most important and sensitive parts of our body. ...
In this paper the design of a multi-finger force-reflecting haptic interface device for teleoperatio...
Adding tactile-kinesthetic feedback to tools is a novel concept that aims at creating physically com...
The ever-emerging mobile market induced a blooming interest in stylus-based interactions. However, m...
thesisCurrent state-of-the-art haptic interfaces only provide kinesthetic (force) feedback. Providin...
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University Lo...
In this article, we present an approach that uses both two force sensitive handles (FSH) and a flexi...
Abstract: Haptics is the science of applying touch (tactile) sensation and control to interact with ...
This paper presents the design and development of a novel visual+haptic device that co-locates 3D st...
Virtual Reality (VR) is a rapidly advancing scientific field which enables humans to experience envi...
This thesis explores novel haptic user interfaces for touchscreens, virtual and remote environments ...
International audienceThis paper studies the combination of tangible objects and wearable haptics fo...
This thesis describes the design of the hardware and software for a haptic interface system. A hapti...
The haptic sensations one feels when interacting with physical objects create a rich and varied impr...
In today's competitive market place, product designers need to elaborate their design with respect t...
International audienceThe fingertips are one of the most important and sensitive parts of our body. ...
In this paper the design of a multi-finger force-reflecting haptic interface device for teleoperatio...
Adding tactile-kinesthetic feedback to tools is a novel concept that aims at creating physically com...
The ever-emerging mobile market induced a blooming interest in stylus-based interactions. However, m...
thesisCurrent state-of-the-art haptic interfaces only provide kinesthetic (force) feedback. Providin...
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University Lo...
In this article, we present an approach that uses both two force sensitive handles (FSH) and a flexi...
Abstract: Haptics is the science of applying touch (tactile) sensation and control to interact with ...
This paper presents the design and development of a novel visual+haptic device that co-locates 3D st...
Virtual Reality (VR) is a rapidly advancing scientific field which enables humans to experience envi...
This thesis explores novel haptic user interfaces for touchscreens, virtual and remote environments ...
International audienceThis paper studies the combination of tangible objects and wearable haptics fo...