The need for online 3D interactive experiences was evidenced during the COVID-19 lockdowns, as audiences across the world have been unable to visit museums, physically interact with their collections on site or digitally interact with technologies and digital media situated within such settings. As a response, this research addresses gaps identified in a review of the digital offerings from UK and US museums during the 2020 lockdowns, highlighting the limited number and nature of 3D interactive offerings provided, despite the wide efforts on 3D digitisation over the last decade. Thus, the research investigates the development and testing of an online 3D interactive activity, resembling a physical activity situated in the archaeological gall...
During the last two decades, since digital technologies have become more sophisticated in acquiring ...
Over the past decade, we have witnessed an increase in the use of technology, through the creation o...
<p>Decoding Artifacts is a project that explores the ways in which technologies and interactive medi...
The need for online 3D interactive experiences was evidenced during the COVID-19 lockdowns, as audie...
This presentation will discuss the opportunities created by the availability of 3D game technologies...
This paper investigates the creative engagement with digital 3D models of museum artefacts and gives...
Archaeology is a field which has been impacted greatly by digital technology; the new technological ...
Museums have been increasingly investing in their digital presence. This became more pressing during...
There is a growing interest in developing systems for displaying museum artefacts as well as histori...
none2During the last two decades, since digital technologies have become more sophisticated in acqui...
<p>This paper investigates the creative engagement with digital 3D models of museum artefacts and gi...
Three-dimensional (3D) puzzles of heritage artefacts are typically used to engage audiences in the i...
Visualisation of cultural heritage using 3D modelling in situ or over the Internet has increased in ...
The process of documenting cultural heritage digitally has emerged with the recent technological dev...
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is...
During the last two decades, since digital technologies have become more sophisticated in acquiring ...
Over the past decade, we have witnessed an increase in the use of technology, through the creation o...
<p>Decoding Artifacts is a project that explores the ways in which technologies and interactive medi...
The need for online 3D interactive experiences was evidenced during the COVID-19 lockdowns, as audie...
This presentation will discuss the opportunities created by the availability of 3D game technologies...
This paper investigates the creative engagement with digital 3D models of museum artefacts and gives...
Archaeology is a field which has been impacted greatly by digital technology; the new technological ...
Museums have been increasingly investing in their digital presence. This became more pressing during...
There is a growing interest in developing systems for displaying museum artefacts as well as histori...
none2During the last two decades, since digital technologies have become more sophisticated in acqui...
<p>This paper investigates the creative engagement with digital 3D models of museum artefacts and gi...
Three-dimensional (3D) puzzles of heritage artefacts are typically used to engage audiences in the i...
Visualisation of cultural heritage using 3D modelling in situ or over the Internet has increased in ...
The process of documenting cultural heritage digitally has emerged with the recent technological dev...
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is...
During the last two decades, since digital technologies have become more sophisticated in acquiring ...
Over the past decade, we have witnessed an increase in the use of technology, through the creation o...
<p>Decoding Artifacts is a project that explores the ways in which technologies and interactive medi...