(A) Name of software framework (dedicated simulator or general-purpose software). (B) Implementation of connections. “Custom”: hard-coded; “Built-in”: routine from dedicated simulator. The intersection means that a part of the network connectivity is explicitly coded in a general-purpose language and another part uses built-in simulator functionality.</p
The primary issue with developing new networking protocols is testing how the protocol will behave w...
Designing and implementing distributed systems is a hard endeavor, both at an abstract level when de...
The CONNECT European project that started in February 2009 aims at dropping the interoperability bar...
Complete research code and generated data for the article to reproduce the figures and computations ...
Simulator-independent descriptions of connectivity in neuronal networks promise greater ease of mode...
(A) Location of connectivity description. “Main”: in main manuscript; “Reference”: reference to othe...
Recently, simulation has became the most effective way for analyzing and perfecting the performance ...
Almost all aspects of human life can not be released at this time of technology, especially computer...
X: The rule is supported, A: The rule is supported and it is possible to specify whether autapses ar...
Arguably, one of the most cumbersome tasks required to run a network simulation is the setup of a co...
The Programmer\u27s Playground takes a new approach to simplifying and supporting the construction o...
Hardware-design languages typically impose a rigid communication hierarchy that follows module inst...
Software-Defined Networking and Network Function Virtualization lack a unified solution for general ...
International audienceHow realistic is the connectivity in a testbed? The question determines whethe...
It has been more than a decade since the introduction of programmability in the network elements as ...
The primary issue with developing new networking protocols is testing how the protocol will behave w...
Designing and implementing distributed systems is a hard endeavor, both at an abstract level when de...
The CONNECT European project that started in February 2009 aims at dropping the interoperability bar...
Complete research code and generated data for the article to reproduce the figures and computations ...
Simulator-independent descriptions of connectivity in neuronal networks promise greater ease of mode...
(A) Location of connectivity description. “Main”: in main manuscript; “Reference”: reference to othe...
Recently, simulation has became the most effective way for analyzing and perfecting the performance ...
Almost all aspects of human life can not be released at this time of technology, especially computer...
X: The rule is supported, A: The rule is supported and it is possible to specify whether autapses ar...
Arguably, one of the most cumbersome tasks required to run a network simulation is the setup of a co...
The Programmer\u27s Playground takes a new approach to simplifying and supporting the construction o...
Hardware-design languages typically impose a rigid communication hierarchy that follows module inst...
Software-Defined Networking and Network Function Virtualization lack a unified solution for general ...
International audienceHow realistic is the connectivity in a testbed? The question determines whethe...
It has been more than a decade since the introduction of programmability in the network elements as ...
The primary issue with developing new networking protocols is testing how the protocol will behave w...
Designing and implementing distributed systems is a hard endeavor, both at an abstract level when de...
The CONNECT European project that started in February 2009 aims at dropping the interoperability bar...