This work project aims to identify factors that have an impact on customer adoption of cloud gaming platforms. Based on the Unified Theory of Acceptance and Use of Technology (UTAUT 2) combined with the concept of Flow, as well as further amendments relevant for hedonic information systems, a structural equation model was developed and empirically tested on a convenience sample of gaming community members. Besides the significance of price value on user acceptance, the empirical results suggest that social influence, together with a flow state associated with the hedonic motivation of cloud gaming, play a critical role in customer adoption
With the emergence of cloud-based technology, personalized learning mechanism has increasingly becom...
Educational games (EG) seem to have lots of potential due to digital games popularity and preference...
Cloud computing is one of the latest Information Technology innovation phenomena that has risen from...
Cloud computing is a set of technologies that provide efficient and effective usage of information t...
AbstractThe attitude towards cloud computing is influenced by multiple factors acting as drivers and...
Within the complex context of high performance computing (HPC), the factors influencing technology a...
In recent years, there has been an increased number of people that are engaged in gaming - a phenome...
Cloud computing is one of the platforms that drive organisations and users to be better prepared for...
The purpose of this study is to investigate which factors that influence cloud adoption and contribu...
While it is widely acknowledged that cloud computing has the potential to transform a large part of ...
Cloud computing presents an opportunity for organizations to leverage affordable, scalable, and agil...
[[abstract]]Cloud computing has become a frequent topic of discussion, garnering active interest fro...
In the recent years there have been a number of video game streaming platforms emerging on the marke...
Cloud computing is a technology that has gained increasing attention because of its considerable ben...
Although there are a significant number of advantages associated with cloud computing, there is less...
With the emergence of cloud-based technology, personalized learning mechanism has increasingly becom...
Educational games (EG) seem to have lots of potential due to digital games popularity and preference...
Cloud computing is one of the latest Information Technology innovation phenomena that has risen from...
Cloud computing is a set of technologies that provide efficient and effective usage of information t...
AbstractThe attitude towards cloud computing is influenced by multiple factors acting as drivers and...
Within the complex context of high performance computing (HPC), the factors influencing technology a...
In recent years, there has been an increased number of people that are engaged in gaming - a phenome...
Cloud computing is one of the platforms that drive organisations and users to be better prepared for...
The purpose of this study is to investigate which factors that influence cloud adoption and contribu...
While it is widely acknowledged that cloud computing has the potential to transform a large part of ...
Cloud computing presents an opportunity for organizations to leverage affordable, scalable, and agil...
[[abstract]]Cloud computing has become a frequent topic of discussion, garnering active interest fro...
In the recent years there have been a number of video game streaming platforms emerging on the marke...
Cloud computing is a technology that has gained increasing attention because of its considerable ben...
Although there are a significant number of advantages associated with cloud computing, there is less...
With the emergence of cloud-based technology, personalized learning mechanism has increasingly becom...
Educational games (EG) seem to have lots of potential due to digital games popularity and preference...
Cloud computing is one of the latest Information Technology innovation phenomena that has risen from...