E-learning is undoubtedly a unique and exciting opportunity for interaction between the traditional teaching-methodological framework and the new technologies. It gives the opportunity for each student to build their own personal path of interpretation and ease the reticulated structure of knowledge. The learning process assumes, in this way, a fundamental creative-ideational dimension. Multimedia and interactivity have, in fact, reason to exist and meaning in the cortical structure and in the reticular human thought. The media ducation (and e-learning in particular) lies then in a scenario in which human relationships and communication at all levels are no arbitrary situations, assigned to the case or necessarily sought, but constructed an...
The paper presents research activities carried out within DALEST Project (Developing an Active Learn...
Abstract: Information and Communication Technologies (ICT) offer new approaches towards knowledge ac...
It is an undeniable fact that the phenomenon of virtual reality has permeated all social, cultural, ...
E-learning is undoubtedly a unique and exciting opportunity for interaction between the traditional ...
The e-learning is playing an ever-larger role in the process of self-learning because it allows grea...
This paper describes various technological tools and e-learning resources used by the authors in the...
In this paper we introduce a model to 'read' the impact of e-learning technologies on the teaching/...
This paper reports on the design of a prototype VRLE (Virtual Reality Learning Environment) named VR...
A major challenge faced by teachers nowadays relates to the usage of proper educational technology t...
There is no doubt that during the last few years the learning process has been greatly affected by t...
There is no doubt that during the last few years the learning process has been greatly affected by t...
This chapter focuses on digital technologies and geometry education, a combination of topics that pr...
[[abstract]]Living in a three-dimensional world, we need the knowledge of solid geometry everywhere ...
The methods used in the teaching and learning process matter greatly in terms of the quality of the ...
This paper presents some ideas for the design of online activities for mathematics blended courses. ...
The paper presents research activities carried out within DALEST Project (Developing an Active Learn...
Abstract: Information and Communication Technologies (ICT) offer new approaches towards knowledge ac...
It is an undeniable fact that the phenomenon of virtual reality has permeated all social, cultural, ...
E-learning is undoubtedly a unique and exciting opportunity for interaction between the traditional ...
The e-learning is playing an ever-larger role in the process of self-learning because it allows grea...
This paper describes various technological tools and e-learning resources used by the authors in the...
In this paper we introduce a model to 'read' the impact of e-learning technologies on the teaching/...
This paper reports on the design of a prototype VRLE (Virtual Reality Learning Environment) named VR...
A major challenge faced by teachers nowadays relates to the usage of proper educational technology t...
There is no doubt that during the last few years the learning process has been greatly affected by t...
There is no doubt that during the last few years the learning process has been greatly affected by t...
This chapter focuses on digital technologies and geometry education, a combination of topics that pr...
[[abstract]]Living in a three-dimensional world, we need the knowledge of solid geometry everywhere ...
The methods used in the teaching and learning process matter greatly in terms of the quality of the ...
This paper presents some ideas for the design of online activities for mathematics blended courses. ...
The paper presents research activities carried out within DALEST Project (Developing an Active Learn...
Abstract: Information and Communication Technologies (ICT) offer new approaches towards knowledge ac...
It is an undeniable fact that the phenomenon of virtual reality has permeated all social, cultural, ...