International audienceClinician-patient communication is essential to successful care and treatment. However, health training programs do not provide sufficient clinical exposure to practice communication skills that are pivotal when interacting with patients exhibiting mental health or age-related disorders. Recently, virtual reality has been used to develop simulation and training tools, in particular through embodied virtual patients (VP) offering the opportunity to engage in face-to-face human-like interactions. In this article, we overview recent developments in the literature on the use of VP-simulation tools for training communicative skills in psychiatry and geriatrics, fields in which patients have challenging social communication ...
INTRODUCTION: The use of immersive virtual reality simulated learning environments (VR SLEs) for imp...
Background: Social cognitive interventions have not been thoroughly assessed in the beginning stages...
Virtual Reality (VR) is rapidly evolving into a pragmatically usable technology for mental health (M...
International audienceClinician-patient communication is essential to successful care and treatment....
Clinician-patient communication is essential to successful care and treatment. However, health train...
Schizophrenia is a devastating mental illness and is characterized by hallucinations and delusions a...
Over the last 15 years, a virtual revolution has taken place in the use of Virtual Reality simulatio...
This paper will first seek to develop the pedagogical framework for message design in virtual realit...
IHM’20.21 32e conférence francophone sur l’Interaction Humain-MachineNational audienceAlzheimer’s pa...
Introduction Communication between ambulance professionals and patients is essential for understand...
Background: Actors portraying simulated patients are widely used in communication skills training in...
Psychiatric and mental health nursing is built on a trusted nurse and patient relationship. Therefor...
Conversational agents and virtual reality are two emerging technologies that are increasingly being ...
The present study explores students' perspective on the added value of a virtual patient (VP) simula...
Abstract. Virtual humans offer an exciting and powerful potential for rich interactive experiences. ...
INTRODUCTION: The use of immersive virtual reality simulated learning environments (VR SLEs) for imp...
Background: Social cognitive interventions have not been thoroughly assessed in the beginning stages...
Virtual Reality (VR) is rapidly evolving into a pragmatically usable technology for mental health (M...
International audienceClinician-patient communication is essential to successful care and treatment....
Clinician-patient communication is essential to successful care and treatment. However, health train...
Schizophrenia is a devastating mental illness and is characterized by hallucinations and delusions a...
Over the last 15 years, a virtual revolution has taken place in the use of Virtual Reality simulatio...
This paper will first seek to develop the pedagogical framework for message design in virtual realit...
IHM’20.21 32e conférence francophone sur l’Interaction Humain-MachineNational audienceAlzheimer’s pa...
Introduction Communication between ambulance professionals and patients is essential for understand...
Background: Actors portraying simulated patients are widely used in communication skills training in...
Psychiatric and mental health nursing is built on a trusted nurse and patient relationship. Therefor...
Conversational agents and virtual reality are two emerging technologies that are increasingly being ...
The present study explores students' perspective on the added value of a virtual patient (VP) simula...
Abstract. Virtual humans offer an exciting and powerful potential for rich interactive experiences. ...
INTRODUCTION: The use of immersive virtual reality simulated learning environments (VR SLEs) for imp...
Background: Social cognitive interventions have not been thoroughly assessed in the beginning stages...
Virtual Reality (VR) is rapidly evolving into a pragmatically usable technology for mental health (M...