Since its appearance, in US newspapers to today, comics have travelled through eras, societies and formats, constantly adapting to changes in the media landscape and managing to embody in their narrative devices the great social traumas derived from the innumerable turning points that humanity is forced to get through. The digital revolution could not fail to involve this medium, which has always been linked to paper technologies, changing narrative strategies, production, consumption, public relations and the very identity of comics. In this paper, through To be Continued analysis - award-winning web comic by Lorenzo Ghetti - we want to try to understand how anthropological/cultural mutations, myths and social traumas find a space of repre...
This project will focus on how the new media can influence Comics and its language. Thus, presenting...
The word ‘innovative’ and its lexical field of novelty are often used to market digital comics. This...
One of the latest and more complex examples of the potentialities of digital comics is Joselito (201...
Since its appearance, in US newspapers to today, comics have travelled through eras, societies and f...
This special collection follows up on the transdisciplinary conference Poetics of the Algorithm held...
This special collection follows up on the transdisciplinary conference Poetics of the Algorithm held...
Together with the strengthening of independent graphic journalism publishing, in Italy "no fiction" ...
This dissertation discusses the changing nature of comics and comic books in a digital age. Its foc...
On the basis of Bolter and Grusin's definition of 'remediation' as 'the representation of one medium...
Digital comics are a medium distinct from print comics, just as electronic literature is a medium di...
The industry-wide adoption of digital and network technologies has produced long-lasting and unevenl...
Notre travail de thèse porte sur le report actuel de la bande dessinée sur support numérique. À l’in...
This master's dissertation has the evolution of Comics as the main focus. It explores not only its h...
Comics is an audiovisual medium as much as cinema. Between them there is – or there was, until a w...
Rage comics. Comics virality in the era of endless remixes. In the last twenty years, technological...
This project will focus on how the new media can influence Comics and its language. Thus, presenting...
The word ‘innovative’ and its lexical field of novelty are often used to market digital comics. This...
One of the latest and more complex examples of the potentialities of digital comics is Joselito (201...
Since its appearance, in US newspapers to today, comics have travelled through eras, societies and f...
This special collection follows up on the transdisciplinary conference Poetics of the Algorithm held...
This special collection follows up on the transdisciplinary conference Poetics of the Algorithm held...
Together with the strengthening of independent graphic journalism publishing, in Italy "no fiction" ...
This dissertation discusses the changing nature of comics and comic books in a digital age. Its foc...
On the basis of Bolter and Grusin's definition of 'remediation' as 'the representation of one medium...
Digital comics are a medium distinct from print comics, just as electronic literature is a medium di...
The industry-wide adoption of digital and network technologies has produced long-lasting and unevenl...
Notre travail de thèse porte sur le report actuel de la bande dessinée sur support numérique. À l’in...
This master's dissertation has the evolution of Comics as the main focus. It explores not only its h...
Comics is an audiovisual medium as much as cinema. Between them there is – or there was, until a w...
Rage comics. Comics virality in the era of endless remixes. In the last twenty years, technological...
This project will focus on how the new media can influence Comics and its language. Thus, presenting...
The word ‘innovative’ and its lexical field of novelty are often used to market digital comics. This...
One of the latest and more complex examples of the potentialities of digital comics is Joselito (201...