Increasing digitalisation of society due to technical advancement has increased the appearance and size of cyber- physical systems. These systems require real-time reliable control, which comes with its challenges. These systems need reliable communication despite the presence of attacks or faulty processes and bad connections, which can disrupt the timeliness and correctness of these applications. Furthermore the scale of these systems are becoming increasingly larger as such the cost of connecting all processes that make up these systems become very high. This paper addresses the issues of reliable communication in these conditions while allowing for networks to be partially connected. We show that the protocol discussed can meet real- ti...
We consider the problem of reliably broadcasting information in a multihop asynchronous network that...
We consider the problem of reliably broadcasting information in a multihop asynchronous network that...
International audienceEvery non-trivial distributed application needs to exchange information in ord...
In this paper, we consider the Byzantine reliable broadcast problem on authenticated and partially c...
International audienceIn this paper, we consider the Byzantine reliable broadcast problem on authent...
In this paper, we consider the Reliable Communication and Byzantine Reliable Broadcast problems on p...
18 pagesWe consider the problem of reliably broadcasting information in a multihop asyn- chronous ne...
We consider the problem of reliably broadcasting information in a multihop asyn-chronous network tha...
In this paper, we consider Byzantine reliable broadcast on partially connected networks using signat...
International audienceEnsuring reliable communication despite possibly malicious participants is a p...
A site broadcasting its local value to all other sites in a fault-prone environment is a fundamenta...
In this paper we will consider the Byzantine Reliable Broadcast problem on partially connected net- ...
We consider the following problem: two nodes want to reliably communicate in a dynamic multihop netw...
Reliable Broadcast is a mechanism by which a processor in a distributed system disseminates a value...
Today’s cyber-physical systems face various impediments to achieving their intended goals, namely, c...
We consider the problem of reliably broadcasting information in a multihop asynchronous network that...
We consider the problem of reliably broadcasting information in a multihop asynchronous network that...
International audienceEvery non-trivial distributed application needs to exchange information in ord...
In this paper, we consider the Byzantine reliable broadcast problem on authenticated and partially c...
International audienceIn this paper, we consider the Byzantine reliable broadcast problem on authent...
In this paper, we consider the Reliable Communication and Byzantine Reliable Broadcast problems on p...
18 pagesWe consider the problem of reliably broadcasting information in a multihop asyn- chronous ne...
We consider the problem of reliably broadcasting information in a multihop asyn-chronous network tha...
In this paper, we consider Byzantine reliable broadcast on partially connected networks using signat...
International audienceEnsuring reliable communication despite possibly malicious participants is a p...
A site broadcasting its local value to all other sites in a fault-prone environment is a fundamenta...
In this paper we will consider the Byzantine Reliable Broadcast problem on partially connected net- ...
We consider the following problem: two nodes want to reliably communicate in a dynamic multihop netw...
Reliable Broadcast is a mechanism by which a processor in a distributed system disseminates a value...
Today’s cyber-physical systems face various impediments to achieving their intended goals, namely, c...
We consider the problem of reliably broadcasting information in a multihop asynchronous network that...
We consider the problem of reliably broadcasting information in a multihop asynchronous network that...
International audienceEvery non-trivial distributed application needs to exchange information in ord...