Most cooperative games are tackled by creating a team of agents who are optimised for each other and the problem. Creating an agent who can play in a variety of teams without any foreknowledge of its partner is a different challenge. These AI systems could useful for human-AI interaction as different people bring a lot of variance into the system. The training method synchronous K-level reasoning best response (SyKLRBR) tries to tackle this problem by creating agents based on grounded information. This research tested the potential of SyKLRBR in human-AI research evaluating the performance of its agent in the cooperative game Overcooked. The agents were able to obtain consistent scores against several unseen strategies, suggesting that SyKL...
Cooperation is a widespread phenomenon in nature that has also been a cornerstone in the development...
Interaction of humans and AI systems is becoming ubiquitous. Specifically, recent advances in machin...
Abstract—This paper presents a framework for cooperation between a human and a general game playing ...
In ad-hoc cooperative environments, the usage of artificial intelligence to take supportive roles an...
In an ad-hoc teamwork environment, artificial intelligence agents have the potential to take on supp...
Overcooked, an immersive multiplayer video game centered around cooperative cooking challenges, prov...
A longstanding problem in the area of reinforcement learning is human-agent col- laboration. As past...
While we would like agents that can coordinate with humans, current algorithms such as self-play and...
In the field of cooperative AI, an environment is created called Overcooked AI based on the popular ...
The popular video game "Overcooked" is a great example of a task requiring complex planning and coop...
For years, researchers have demonstrated the viability and applicability of game theory principles t...
The performance of Artificial Intelligence (AI) in imperfect information games is not at its peak. I...
1 The primary aim of this investigation is to develop a team of intelligent agents that can work tog...
It has been an open challenge for self-interested agents to make optimal sequential decisions in com...
Over the past few years, artificial intelligence (AI) has achieved great success in a variety of app...
Cooperation is a widespread phenomenon in nature that has also been a cornerstone in the development...
Interaction of humans and AI systems is becoming ubiquitous. Specifically, recent advances in machin...
Abstract—This paper presents a framework for cooperation between a human and a general game playing ...
In ad-hoc cooperative environments, the usage of artificial intelligence to take supportive roles an...
In an ad-hoc teamwork environment, artificial intelligence agents have the potential to take on supp...
Overcooked, an immersive multiplayer video game centered around cooperative cooking challenges, prov...
A longstanding problem in the area of reinforcement learning is human-agent col- laboration. As past...
While we would like agents that can coordinate with humans, current algorithms such as self-play and...
In the field of cooperative AI, an environment is created called Overcooked AI based on the popular ...
The popular video game "Overcooked" is a great example of a task requiring complex planning and coop...
For years, researchers have demonstrated the viability and applicability of game theory principles t...
The performance of Artificial Intelligence (AI) in imperfect information games is not at its peak. I...
1 The primary aim of this investigation is to develop a team of intelligent agents that can work tog...
It has been an open challenge for self-interested agents to make optimal sequential decisions in com...
Over the past few years, artificial intelligence (AI) has achieved great success in a variety of app...
Cooperation is a widespread phenomenon in nature that has also been a cornerstone in the development...
Interaction of humans and AI systems is becoming ubiquitous. Specifically, recent advances in machin...
Abstract—This paper presents a framework for cooperation between a human and a general game playing ...