Technology is dominant and intensively evolved in our lives today, as technology is being used on several aspects of our daily lives like smart phones, tv and several other technological gadgets which are very important tools in marketing. New technological innovations are being invented which help to open up and create new opportunities to people. Virtual reality technology (VR) is one of the new and unique electronic technologies that has emerged in recent years. VR has been helping to transfer some aspects from our real life (RL) to virtual reality (VR), in other word virtual world. This research presents a qualitative study of the role of VR technology in the marketing of tourist destinations. The research has examined the conditions fo...
Augmented and virtual reality are on the advance. In the last twelve months, several interesting dev...
In recent years, VR and VR devices have become more popular due to advances intechnology and lower c...
Ofta sker planeringsarbete i en tvådimensionell miljö, där man går miste om både djup och närvarokän...
Technology is dominant and intensively evolved in our lives today, as technology is being used on se...
The purpose of this study was to examine the attitude of potential customers towards marketing of to...
VR (Virtual Reality) är en datorsimulerad virtuell verklighet där användaren omsluts med ljud och bi...
Teknologiska innovationer är i ständig utveckling. Detta öppnar upp nya möjligheter för diverse bran...
The subject of this research is virtual reality (VR), and its role in destination marketing. As a co...
This thesis focuses on the transition and the impact of combining technology and tourism. It is view...
The thesis is a qualitative study on how virtual reality marketing can be used in the tourism indust...
This thesis is a marketing research conducted as a commission from Iceflake Studios Oy. The objectiv...
Opinnäytetyön tavoitteena on esitellä lisätyn- ja virtuaalisen todellisuuden teoriaa ja käyttötarkoi...
To what extent can virtual reality be used to induce real-life tourism? This question becomes even m...
[eng] Virtual Reality (VR) is a device with the potential to change habits, connect people or influ...
Virtual reality (VR) has become an important field of academic research investigation, firstly and o...
Augmented and virtual reality are on the advance. In the last twelve months, several interesting dev...
In recent years, VR and VR devices have become more popular due to advances intechnology and lower c...
Ofta sker planeringsarbete i en tvådimensionell miljö, där man går miste om både djup och närvarokän...
Technology is dominant and intensively evolved in our lives today, as technology is being used on se...
The purpose of this study was to examine the attitude of potential customers towards marketing of to...
VR (Virtual Reality) är en datorsimulerad virtuell verklighet där användaren omsluts med ljud och bi...
Teknologiska innovationer är i ständig utveckling. Detta öppnar upp nya möjligheter för diverse bran...
The subject of this research is virtual reality (VR), and its role in destination marketing. As a co...
This thesis focuses on the transition and the impact of combining technology and tourism. It is view...
The thesis is a qualitative study on how virtual reality marketing can be used in the tourism indust...
This thesis is a marketing research conducted as a commission from Iceflake Studios Oy. The objectiv...
Opinnäytetyön tavoitteena on esitellä lisätyn- ja virtuaalisen todellisuuden teoriaa ja käyttötarkoi...
To what extent can virtual reality be used to induce real-life tourism? This question becomes even m...
[eng] Virtual Reality (VR) is a device with the potential to change habits, connect people or influ...
Virtual reality (VR) has become an important field of academic research investigation, firstly and o...
Augmented and virtual reality are on the advance. In the last twelve months, several interesting dev...
In recent years, VR and VR devices have become more popular due to advances intechnology and lower c...
Ofta sker planeringsarbete i en tvådimensionell miljö, där man går miste om både djup och närvarokän...