This study uses a Research and Development approach applied towards teaching materials regarding the ancient relics of the long-gone Sriwijaya Kingdom found on Siguntang Hill. The target audience of this study is students of grade X (ten) of Senior High School 15 Palembang. The Research and Development method used in this study is from Hannafin and Peck, while the validators for the resulting materials are from experts in their respective fields related to this study, that is: media, materials and learning design experts respectively. The purpose of this study is to see the effectiveness of the products produced during online learning. This effectiveness is proven by a 39.37% increase in the students’ learning outcomes with an N-gain of 0.7...
This study aims to explain the use and how to edit the inshot video editing application as a learnin...
During the Covid-19 pandemic, the use of digital-based learning tools really helps students understa...
During the pandemic, the use of online learning media has increased, especially for students. This i...
The development of increasingly sophisticated technology has had an impact on the field of education...
The Covid-19 pandemic is a new challenge in the world of education, especially for a teacher, becaus...
This study aims to create and develop learning media using Adobe Flash Flayer software in economics ...
Learning media encourages learning. Limitations of learning media in Buddhist education in Sunday sc...
Abstrak The purpose of this research and development is to produce a history learning media produc...
This research and development (R&D) study aims at utilizing a highly trending social media platf...
This research is actually intended to develop a learning media for comics on historical heritage sit...
Perkembangan globalisasi yang kian meroket dengan banyaknya inovasi teknologi serta pengguaan teknol...
The development of Adobe Flash Based Learning Media on Main Material of Respiratory System for Clas...
The development of learning video media using the Adobe Premiere application is an effort to help st...
Sintia Ferina Mulyana (1730511023) Muhammadiyah University of Sukabumi. This Android-Based Learning ...
The purpose of this research is to design the learning media of Indonesian cultural history, and to ...
This study aims to explain the use and how to edit the inshot video editing application as a learnin...
During the Covid-19 pandemic, the use of digital-based learning tools really helps students understa...
During the pandemic, the use of online learning media has increased, especially for students. This i...
The development of increasingly sophisticated technology has had an impact on the field of education...
The Covid-19 pandemic is a new challenge in the world of education, especially for a teacher, becaus...
This study aims to create and develop learning media using Adobe Flash Flayer software in economics ...
Learning media encourages learning. Limitations of learning media in Buddhist education in Sunday sc...
Abstrak The purpose of this research and development is to produce a history learning media produc...
This research and development (R&D) study aims at utilizing a highly trending social media platf...
This research is actually intended to develop a learning media for comics on historical heritage sit...
Perkembangan globalisasi yang kian meroket dengan banyaknya inovasi teknologi serta pengguaan teknol...
The development of Adobe Flash Based Learning Media on Main Material of Respiratory System for Clas...
The development of learning video media using the Adobe Premiere application is an effort to help st...
Sintia Ferina Mulyana (1730511023) Muhammadiyah University of Sukabumi. This Android-Based Learning ...
The purpose of this research is to design the learning media of Indonesian cultural history, and to ...
This study aims to explain the use and how to edit the inshot video editing application as a learnin...
During the Covid-19 pandemic, the use of digital-based learning tools really helps students understa...
During the pandemic, the use of online learning media has increased, especially for students. This i...