This paper presents a unified formal model to be used in the grid representation based on hierarchical graph structures. It aims at both helping in a better understanding of grid generation and in grid simulation problems. A new graph structure called layered graphs is proposed. This approach enables one to use attributed graph grammars as a tool to generate both a grid structure and its parameters at the same time. To illustrate the method an example of a grid generated by means of graph grammar rules is presented
This paper deals with graph grammar systems which are used to generate representations of complex de...
Abstract: The main thesis of this paper is that intricate nature of software systems can, and in our...
This paper continues developing a new holistic approach to a formal model of computer games. The sto...
This chapter aims at contributing to a better understanding of generation and simulation problems of...
This paper deals with the implementation of the graph based model for generating structures of compu...
The objective of the paper is to propose an extended version of the GraphTool system. GraphTool supp...
Graphics are graphs with attributes at their vertices. Graphic grammars are natural extensions of gr...
AbstractThis paper presents the combined use of meta-modelling and graph grammars for the generation...
AbstractGraph grammars may be used as specification technique for different kinds of systems, specia...
Ph.D.In this thesis we undertake a study of formal three-dimensional representational and acceptor m...
The graph transformation based method presented in this paper can automatically generate simulation ...
The paper presents a system of Composite Graph Grammars (CGGs) modelling adaptive two dimensional hp...
Title: Application of hierarchical graph grammars in procedural 3D world gen- eration Author: Jakub ...
The paper presents a system of Composite Graph Grammars (CGGs)modelling adaptive two dimensional hp ...
We will introduce two models, namely bigraphs and cogs-graphs, describing computational systems in w...
This paper deals with graph grammar systems which are used to generate representations of complex de...
Abstract: The main thesis of this paper is that intricate nature of software systems can, and in our...
This paper continues developing a new holistic approach to a formal model of computer games. The sto...
This chapter aims at contributing to a better understanding of generation and simulation problems of...
This paper deals with the implementation of the graph based model for generating structures of compu...
The objective of the paper is to propose an extended version of the GraphTool system. GraphTool supp...
Graphics are graphs with attributes at their vertices. Graphic grammars are natural extensions of gr...
AbstractThis paper presents the combined use of meta-modelling and graph grammars for the generation...
AbstractGraph grammars may be used as specification technique for different kinds of systems, specia...
Ph.D.In this thesis we undertake a study of formal three-dimensional representational and acceptor m...
The graph transformation based method presented in this paper can automatically generate simulation ...
The paper presents a system of Composite Graph Grammars (CGGs) modelling adaptive two dimensional hp...
Title: Application of hierarchical graph grammars in procedural 3D world gen- eration Author: Jakub ...
The paper presents a system of Composite Graph Grammars (CGGs)modelling adaptive two dimensional hp ...
We will introduce two models, namely bigraphs and cogs-graphs, describing computational systems in w...
This paper deals with graph grammar systems which are used to generate representations of complex de...
Abstract: The main thesis of this paper is that intricate nature of software systems can, and in our...
This paper continues developing a new holistic approach to a formal model of computer games. The sto...