The purpose of this case study is to examine how educational games implemented in an xMOOC affect educational motivation and engagement. During the course, we implement several two-dimensional educational games for the web browser with an aim to help university students refine and learn crucial programming skills in selected web programming topics, then study the student responses to these games. The secondary objective of the study is to collect qualitative feedback from the students that can be used in the further development of game based learning. A total of 200 participants enrolled in the xMOOC and around 150 finished it. The results indicate that students enjoy educational games and find them advantageous for their studies when th...
There is considerable interest in leveraging video games to support students’ motivation. This invol...
With the development of media technology and game evolution, games are endowed with multiple purpose...
The key aim of this project is to design and develop a serious game for learning purposes. The learn...
This thesis investigates the impact of gamification on student motivation and learning in several in...
Melek, Ceren Gülra (Arel Author)The purpose of this study is to investigate the effects of digital g...
Game-based learning has received significant attention in educational pedagogy as an effective way o...
Many scholars, talking about both educational games and general educational practice, argue that pri...
Games are increasingly being used for education and training in a variety of areas. We are developin...
Besides the ability of making learning more interesting, educators and researchers have been explori...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
There is a common belief that educational video games designed to deliver conceptual and applied kno...
AbstractA number of researchers have documented several difficulties faced by learners of basic prog...
This study investigated the effects of learning computer programming using game design on high schoo...
This study aims to promote learners’ motivation for computer programming through game development. M...
There is considerable interest in leveraging video games to support students’ motivation. This invol...
With the development of media technology and game evolution, games are endowed with multiple purpose...
The key aim of this project is to design and develop a serious game for learning purposes. The learn...
This thesis investigates the impact of gamification on student motivation and learning in several in...
Melek, Ceren Gülra (Arel Author)The purpose of this study is to investigate the effects of digital g...
Game-based learning has received significant attention in educational pedagogy as an effective way o...
Many scholars, talking about both educational games and general educational practice, argue that pri...
Games are increasingly being used for education and training in a variety of areas. We are developin...
Besides the ability of making learning more interesting, educators and researchers have been explori...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
There is a common belief that educational video games designed to deliver conceptual and applied kno...
AbstractA number of researchers have documented several difficulties faced by learners of basic prog...
This study investigated the effects of learning computer programming using game design on high schoo...
This study aims to promote learners’ motivation for computer programming through game development. M...
There is considerable interest in leveraging video games to support students’ motivation. This invol...
With the development of media technology and game evolution, games are endowed with multiple purpose...
The key aim of this project is to design and develop a serious game for learning purposes. The learn...