More than 50 years since its mass market introduction the core user interfaces of Video Conferencing (VC) systems have essentially been unchanged. Relay-ing real time audio and video over distance is inherently productive. However, it lacks the sense of in-person interaction. With the current global pandemic, additional privacy concerns over the extended use of video and audio-conferencing systems, there is a need to redefine how VC Systems function and what information they communicate. To resolve these issues, we propose a VC system that utilizes facial recognition to identify and catalog participant’s expressions and communicates their emotional states to other participants on the VC system using encoded haptic cues. In our testing we fo...
Non-verbal communication (NVC) is considered to represent more than 90 percent of everyday communica...
Current image/video acquisition and analysis techniques allow for not only the identification and cl...
Interaction in graphical systems is becoming more and more multimodal. Use of the conventional mode ...
More than 50 years since its mass market introduction the core user interfaces of Video Conferencing...
In the last 14 months, COVID-19 made face-to-face meetings impossible and this has led to rapid grow...
Treball fi de màster de: Master in Cognitive Systems and Interactive MediaDirector: Héctor López-Car...
Nonverbal visual cues accompany speech to supplement the meaning of spoken words, signify emotional ...
With the normalisation of videoconferencing (VC) platforms after the COVID-19 pandemic, concerns abo...
We found evidence from two experiments that a simple set of gestural techniques can improve the expe...
The rise of smart technologies has created new opportunities to support blind and visually impaired ...
Haptic interaction is a form of a user-computer interaction where physical forces are delivered to t...
Non-verbal communication (NVC) is considered to represent more than 90 percent of everyday commu-nic...
With the current COVID-19 pandemic, group communication is often restricted to virtual video-confere...
This thesis covers the design and the development of an application that aims to improve the immersi...
The increasing popularity of videoconferences (VC) for online communication following the COVID-19 p...
Non-verbal communication (NVC) is considered to represent more than 90 percent of everyday communica...
Current image/video acquisition and analysis techniques allow for not only the identification and cl...
Interaction in graphical systems is becoming more and more multimodal. Use of the conventional mode ...
More than 50 years since its mass market introduction the core user interfaces of Video Conferencing...
In the last 14 months, COVID-19 made face-to-face meetings impossible and this has led to rapid grow...
Treball fi de màster de: Master in Cognitive Systems and Interactive MediaDirector: Héctor López-Car...
Nonverbal visual cues accompany speech to supplement the meaning of spoken words, signify emotional ...
With the normalisation of videoconferencing (VC) platforms after the COVID-19 pandemic, concerns abo...
We found evidence from two experiments that a simple set of gestural techniques can improve the expe...
The rise of smart technologies has created new opportunities to support blind and visually impaired ...
Haptic interaction is a form of a user-computer interaction where physical forces are delivered to t...
Non-verbal communication (NVC) is considered to represent more than 90 percent of everyday commu-nic...
With the current COVID-19 pandemic, group communication is often restricted to virtual video-confere...
This thesis covers the design and the development of an application that aims to improve the immersi...
The increasing popularity of videoconferences (VC) for online communication following the COVID-19 p...
Non-verbal communication (NVC) is considered to represent more than 90 percent of everyday communica...
Current image/video acquisition and analysis techniques allow for not only the identification and cl...
Interaction in graphical systems is becoming more and more multimodal. Use of the conventional mode ...