International audienceThe problem of tracking of triangulated meshes for Video Objects Planes in video sequences is considered. Triangulated meshes are constructed on the basis of hierarchical region-based models of VOP. The mesh is articulated, that is each polygonal region in a VOP is Delaunay triangulated separately and all partial meshes are connected in the global triangulation. Nodal optical flow is computed from motion parameters of associated regions according to an affine motion model using a hierarchy of region-based models. The tracking of such a VOP along video sequence is based on a full region based tracking of a hierarchical region-based model of a VOP. A forward tracking scheme and a backward motion compensation for a hybrid...
The work presents an alternative method for encoding shape-information of video objects, which is a ...
This paper presents a robust approach to non-rigid object tracking in video sequences. The object to...
The paper suggests a contour-based algorithm for tracking moving objects in video. The inputs are ...
International audienceThis paper proposes a method for an accurate tracking of objects contained in ...
This paper addresses the problem of motion tracking in a sequence of monocular images. We want to es...
International audienceWe propose a method for tracking of objects contained in video sequences. Each...
This paper describes a technique that produces a content-based representation of a video shot compos...
This paper describes a system that produces an object-based representation of a video shots composed...
In this paper, we propose a new scheme that could automatically generate a hierarchical mesh structu...
In this paper, we propose the combined use of complementary concepts for 3D tracking: region fitting...
Video is a sequence of 2D images of the 3D world generated by a camera. As the camera moves relative...
In this article we propose a method for estimating the camera motion from a video-sequence acquired ...
AbstractThis paper presents a method to extract a part-based model of an observed scene from a video...
content-based functionalities. It takes advantage of a prior de-composition of sequences into video ...
In object-based video coding systems, the scenes are described in terms of three dimensional objects...
The work presents an alternative method for encoding shape-information of video objects, which is a ...
This paper presents a robust approach to non-rigid object tracking in video sequences. The object to...
The paper suggests a contour-based algorithm for tracking moving objects in video. The inputs are ...
International audienceThis paper proposes a method for an accurate tracking of objects contained in ...
This paper addresses the problem of motion tracking in a sequence of monocular images. We want to es...
International audienceWe propose a method for tracking of objects contained in video sequences. Each...
This paper describes a technique that produces a content-based representation of a video shot compos...
This paper describes a system that produces an object-based representation of a video shots composed...
In this paper, we propose a new scheme that could automatically generate a hierarchical mesh structu...
In this paper, we propose the combined use of complementary concepts for 3D tracking: region fitting...
Video is a sequence of 2D images of the 3D world generated by a camera. As the camera moves relative...
In this article we propose a method for estimating the camera motion from a video-sequence acquired ...
AbstractThis paper presents a method to extract a part-based model of an observed scene from a video...
content-based functionalities. It takes advantage of a prior de-composition of sequences into video ...
In object-based video coding systems, the scenes are described in terms of three dimensional objects...
The work presents an alternative method for encoding shape-information of video objects, which is a ...
This paper presents a robust approach to non-rigid object tracking in video sequences. The object to...
The paper suggests a contour-based algorithm for tracking moving objects in video. The inputs are ...