To take into account the behavior of soils subjected to very large numbers of cycles requires the use of specific models, often complex. Furthermore, the simulation of this behavior throughout the entire loading history is time-consuming. In order to overcome these difficulties, we developed two numerical techniques. The first technique aims at reducing substantially the computational time by applying the asymptotic time homogenization method. The effectiveness of this method is measured by comparing simulations with and without homogenization in the case of undrained triaxial tests under one-way cyclic loading. Two models are used: one is based on the principle of the bounding surface plasticity; the other is a two-surface model with isotr...
Two approaches were used to study the behaviour of compressible soils during the widening of an emba...
Numerous applications can be formulated in terms of distributed systems, be it a necessity face to a...
Ray tracing is an algorithm for representing 3D scenes realistically . Principle , simple and powerf...
The purpose of this thesis is to develop a method for characterizing and modelling the behavior of e...
In this paper, the mechanical behaviour of a-titanium alloys is modelised for the cold forming proce...
Numerical simulation of complex industrial structures, containing structural details, leads to very ...
In the field of mechanical engineering, numerical simulation has become an indispensable tool to pre...
Modelling composite media in view of determining its effective mechanical behaviour has been the top...
Polyhedral models which are very often used in mechanical design, constitute a privileged representa...
Co-encadrement de la thèse : Pierre-Olivier BouchardThis study deals with the development of a numer...
In reservoir simulation, rock properties are given by a geological model defined on a grid made of h...
The objective of this thesis is the development of modeling tools for eddy current testing (ECT). Cu...
In forging industry, we want to decrease production costs, in order to obtain ther cheapest rate: to...
Grain structure formation during solidification of metal parts has a big impact on the final mechani...
The main purpose of this work is to propose a simulation method of thermomechanical transformations,...
Two approaches were used to study the behaviour of compressible soils during the widening of an emba...
Numerous applications can be formulated in terms of distributed systems, be it a necessity face to a...
Ray tracing is an algorithm for representing 3D scenes realistically . Principle , simple and powerf...
The purpose of this thesis is to develop a method for characterizing and modelling the behavior of e...
In this paper, the mechanical behaviour of a-titanium alloys is modelised for the cold forming proce...
Numerical simulation of complex industrial structures, containing structural details, leads to very ...
In the field of mechanical engineering, numerical simulation has become an indispensable tool to pre...
Modelling composite media in view of determining its effective mechanical behaviour has been the top...
Polyhedral models which are very often used in mechanical design, constitute a privileged representa...
Co-encadrement de la thèse : Pierre-Olivier BouchardThis study deals with the development of a numer...
In reservoir simulation, rock properties are given by a geological model defined on a grid made of h...
The objective of this thesis is the development of modeling tools for eddy current testing (ECT). Cu...
In forging industry, we want to decrease production costs, in order to obtain ther cheapest rate: to...
Grain structure formation during solidification of metal parts has a big impact on the final mechani...
The main purpose of this work is to propose a simulation method of thermomechanical transformations,...
Two approaches were used to study the behaviour of compressible soils during the widening of an emba...
Numerous applications can be formulated in terms of distributed systems, be it a necessity face to a...
Ray tracing is an algorithm for representing 3D scenes realistically . Principle , simple and powerf...