In this work a Virtual Reality application is developed and focused on the physical rehabil-itation of people with injuries or neurodegenerative diseases, controlled by the movement of the body registered by a camera and through the helmet and controls of the virtual reality set. The game proposes a simple task of arranging everyday objects found in the virtual world. The application integrates 6 deep learning models, trained with a tailored dataset, to predict effort values of the user playing the game. The proposed game involves exercises with simple movements that do not require much strength, elasticity or energy, so they are especially suitable for disorders such as Parkinson’s disease, and mental exercises related to context, orientat...
Motor rehabilitation is a long term, labor intensive and patient-specific process that requires one-...
This paper proposes the use of a non-immersive virtual reality rehabilitation system “ReHabgame” dev...
The present work investigates the application of virtual reality (VR) technology to neurorehabilitat...
The purpose of this project is to carry out a study of virtual reality and its applications in hospi...
This project aims to develop a virtual reality application, taking advantage of the immersion and th...
Currently, the world of virtual reality (VR) is taking more and more strength and is expanding in m...
The use of Virtual Reality (VR) and Augmented Reality (AR) as a healing aid is a relatively newer co...
Virtual reality is an environment in which fantastical or realistic scenes take place and can be ex...
UnrestrictedMore recently, virtual reality (VR) enhanced health games, providing intensive practice,...
Introduction: In recent years, due to physical problems of patients or restrictions on social intera...
Stroke affects approximately fifteen million people worldwide annually, with im- paired hand functio...
Virtual reality games are playing a greater role in rehabilitation settings. Previously, commercial ...
Rehabilitation after brain damage is aimed to achieve functional recovery, through experience-based ...
This paper describes the development of a Virtual Reality (VR) based therapeutic training system aim...
A characteristic symptom of neurodegenerative diseases is the deterioration of the memory. These pro...
Motor rehabilitation is a long term, labor intensive and patient-specific process that requires one-...
This paper proposes the use of a non-immersive virtual reality rehabilitation system “ReHabgame” dev...
The present work investigates the application of virtual reality (VR) technology to neurorehabilitat...
The purpose of this project is to carry out a study of virtual reality and its applications in hospi...
This project aims to develop a virtual reality application, taking advantage of the immersion and th...
Currently, the world of virtual reality (VR) is taking more and more strength and is expanding in m...
The use of Virtual Reality (VR) and Augmented Reality (AR) as a healing aid is a relatively newer co...
Virtual reality is an environment in which fantastical or realistic scenes take place and can be ex...
UnrestrictedMore recently, virtual reality (VR) enhanced health games, providing intensive practice,...
Introduction: In recent years, due to physical problems of patients or restrictions on social intera...
Stroke affects approximately fifteen million people worldwide annually, with im- paired hand functio...
Virtual reality games are playing a greater role in rehabilitation settings. Previously, commercial ...
Rehabilitation after brain damage is aimed to achieve functional recovery, through experience-based ...
This paper describes the development of a Virtual Reality (VR) based therapeutic training system aim...
A characteristic symptom of neurodegenerative diseases is the deterioration of the memory. These pro...
Motor rehabilitation is a long term, labor intensive and patient-specific process that requires one-...
This paper proposes the use of a non-immersive virtual reality rehabilitation system “ReHabgame” dev...
The present work investigates the application of virtual reality (VR) technology to neurorehabilitat...