peer reviewedResearch in human–computer interaction (HCI) has identified meaning as an important, yet poorly understood concept in interaction design contexts. Central to this development is the increasing emphasis on designing products and technologies that promote leisure, personal fulfillment, and well-being. As spaces of profound historical significance and societal value, museums offer a unique perspective on how people construct meaning during their interactions in museum spaces and with collections, which may help to deepen notions of the content of meaningful interaction and support innovative design for cultural heritage contexts. The present work reports on the results of two studies that investigate meaning-making in museums. The...
This paper presents ‘narrative’ as a theoretically informed qualitative perspective to e...
An increasing number of museum exhibits incorporate multi-modal technologies and interactions; yet t...
There is growing interest within museums and galleries in enabling visitors to contribute thoughts, ...
Research in human–computer interaction (HCI) has identified meaning as an important, yet poorly unde...
This paper presents a dialogical approach to place, people and technology in museums. The approach h...
Digital technology is increasingly used to enhance museum experiences for visitors. Concurrently, re...
Tangible and Embodied interactions are areas of research within HCI and Interaction design. They ref...
Recently, museums have increasingly become parts of ecosystems of people and organizations in their ...
Objects, material or digital, mediate memories: they act as anchors in between temporal notions and ...
Museums have been a domain of study and design intervention for Human-Computer Interaction for sever...
This paper sets out approaches and trends in interactive and smart solutions designed to foster and ...
Cultural feelings are an undertheorised area of the human experience which are recently gaining atte...
!is work builds on the assumption that, in a contemporary space made of interactive aesthetics and w...
In this study we examine the effect that several technological affordances have upon the experiences...
<p class="p1">This paper investigates how museum visitors use digital technologies to mediate their ...
This paper presents ‘narrative’ as a theoretically informed qualitative perspective to e...
An increasing number of museum exhibits incorporate multi-modal technologies and interactions; yet t...
There is growing interest within museums and galleries in enabling visitors to contribute thoughts, ...
Research in human–computer interaction (HCI) has identified meaning as an important, yet poorly unde...
This paper presents a dialogical approach to place, people and technology in museums. The approach h...
Digital technology is increasingly used to enhance museum experiences for visitors. Concurrently, re...
Tangible and Embodied interactions are areas of research within HCI and Interaction design. They ref...
Recently, museums have increasingly become parts of ecosystems of people and organizations in their ...
Objects, material or digital, mediate memories: they act as anchors in between temporal notions and ...
Museums have been a domain of study and design intervention for Human-Computer Interaction for sever...
This paper sets out approaches and trends in interactive and smart solutions designed to foster and ...
Cultural feelings are an undertheorised area of the human experience which are recently gaining atte...
!is work builds on the assumption that, in a contemporary space made of interactive aesthetics and w...
In this study we examine the effect that several technological affordances have upon the experiences...
<p class="p1">This paper investigates how museum visitors use digital technologies to mediate their ...
This paper presents ‘narrative’ as a theoretically informed qualitative perspective to e...
An increasing number of museum exhibits incorporate multi-modal technologies and interactions; yet t...
There is growing interest within museums and galleries in enabling visitors to contribute thoughts, ...