This poster will present a computer graphics application for improving snooker skills training. We developed an automated modelling and rendering pipeline that converts video input data to a time-varying 3D graphical model that can be animated from arbitrary viewing positions. In addition, we introduced illustrative rendering capability that provides coaches and players with various annotated graphics as training aids. The reconstruction of 3D models relies only on a single camera view
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d an...
INTRODUCTION: Motion analysis techniques have revealed kinetic and kinematic aspects of the sport mo...
This report describes a thesis work in computer science that was carried out at Imagination Studios....
Automated 3D modeling from real sports videos can provide useful resources for visual design in spor...
Automated 3-D modeling from real sports videos can provide valuable resources for visual design in s...
The Snooker Extraction and 3D Builder (SE3DB) is designed to be used as a viewer aid in televised sn...
In this paper we investigate the challenge of 3D reconstruction from Snooker video data. We propose ...
This thesis deals with production of three-dimensional animated model. Thesis is about model...
The implementation of 3D Snooker Simulator project is one part of the 3D Snooker Simulator project. ...
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d an...
The implementation of 3D Snooker Simulator - Foundation classes development project is one part of t...
This project demonstrates a 3D snooker table coded by Visual C++ Version 6 and OpenGL on Windows 9x/...
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d an...
The purpose of this paper is to report the augmented golf coaching implications of novel annotations...
In this paper we introduce a video-based representation for free viewpoint visualization and motion ...
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d an...
INTRODUCTION: Motion analysis techniques have revealed kinetic and kinematic aspects of the sport mo...
This report describes a thesis work in computer science that was carried out at Imagination Studios....
Automated 3D modeling from real sports videos can provide useful resources for visual design in spor...
Automated 3-D modeling from real sports videos can provide valuable resources for visual design in s...
The Snooker Extraction and 3D Builder (SE3DB) is designed to be used as a viewer aid in televised sn...
In this paper we investigate the challenge of 3D reconstruction from Snooker video data. We propose ...
This thesis deals with production of three-dimensional animated model. Thesis is about model...
The implementation of 3D Snooker Simulator project is one part of the 3D Snooker Simulator project. ...
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d an...
The implementation of 3D Snooker Simulator - Foundation classes development project is one part of t...
This project demonstrates a 3D snooker table coded by Visual C++ Version 6 and OpenGL on Windows 9x/...
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d an...
The purpose of this paper is to report the augmented golf coaching implications of novel annotations...
In this paper we introduce a video-based representation for free viewpoint visualization and motion ...
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d an...
INTRODUCTION: Motion analysis techniques have revealed kinetic and kinematic aspects of the sport mo...
This report describes a thesis work in computer science that was carried out at Imagination Studios....