Gaming has become a huge industry with a wide demographic reach. People of all ages play videogames and interact with each other daily through digital gaming platforms, forums, and live-streaming services. This thesis focuses on giving a thorough understanding of the gaming industry focusing on the PC and console segments, along with exploring the possibilities that have opened for other sectors to tap into the growth of gaming. Emphasis is placed upon major companies operating on the market and distribution channels. The link between the gaming market and live streaming is examined to understand the social motivations and new marketing avenues. Additionally, the research explores the outlook of the industry, future revenue models and new t...
The focus of this thesis was to conduct a video game industry market research, and to clarify what ...
Main objective of this thesis is to introduce the video game market, with the focus on console marke...
The game is constantly present in the life of a man and is needed both for the individual and the so...
The video game industry has been around since 1970s however, until the 2000s the growth had been ver...
Purpose: The aim of this thesis is to explore the impact that increased availability of digital dist...
The purpose of this thesis was to describe the lifecycle of videogames and how it has evolved. As vi...
The purpose of this thesis is to research how digital sales of video games in the designated console...
‘’E-sports industry: the new phenomenon of economy and its growth’’ deals with a new niche market of...
Over the past few decades, video games have become a common ritual in the lives of millions of peopl...
Back in the day, buying a game was simple – buy a machine (PC, PlayStation etc.), buy a physical cop...
Video games have become common way to spend free time for all types of people. Gaming has moved fro...
The focus of this thesis is to analyze the video game console market as it stands today and research...
Sweeping advancements in digital technology have greatly influenced the evolution of every industry ...
This thesis focuses on video games and gaming industry in general, but also looks into the possible ...
The purpose of this thesis is to provide a clearer picture of how gamers view gaming as a social con...
The focus of this thesis was to conduct a video game industry market research, and to clarify what ...
Main objective of this thesis is to introduce the video game market, with the focus on console marke...
The game is constantly present in the life of a man and is needed both for the individual and the so...
The video game industry has been around since 1970s however, until the 2000s the growth had been ver...
Purpose: The aim of this thesis is to explore the impact that increased availability of digital dist...
The purpose of this thesis was to describe the lifecycle of videogames and how it has evolved. As vi...
The purpose of this thesis is to research how digital sales of video games in the designated console...
‘’E-sports industry: the new phenomenon of economy and its growth’’ deals with a new niche market of...
Over the past few decades, video games have become a common ritual in the lives of millions of peopl...
Back in the day, buying a game was simple – buy a machine (PC, PlayStation etc.), buy a physical cop...
Video games have become common way to spend free time for all types of people. Gaming has moved fro...
The focus of this thesis is to analyze the video game console market as it stands today and research...
Sweeping advancements in digital technology have greatly influenced the evolution of every industry ...
This thesis focuses on video games and gaming industry in general, but also looks into the possible ...
The purpose of this thesis is to provide a clearer picture of how gamers view gaming as a social con...
The focus of this thesis was to conduct a video game industry market research, and to clarify what ...
Main objective of this thesis is to introduce the video game market, with the focus on console marke...
The game is constantly present in the life of a man and is needed both for the individual and the so...