Recent advances in learning 3D shapes using neural implicit functions have achieved impressive results by breaking the previous barrier of resolution and diversity for varying topologies. However, most of such approaches are limited to closed surfaces as they require the space to be divided into inside and outside. More recent works based on unsigned distance function have been proposed to handle complex geometry containing both the open and closed surfaces. Nonetheless, as their direct outputs are point clouds, robustly obtaining high-quality meshing results from discrete points remains an open question. We present a novel learnable implicit representation, called the three-pole signed distance function (3PSDF), that can represent non-wate...
We present a theoretical overview of signed distance functions and analyze how sphere tracing algori...
Implicit neural representations of 3D shapes form strong priors that areuseful for various applicati...
Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view re...
Scene Completion is the task of completing missing geometry from a partial scan of a scene. Most pre...
Neural 3D implicit representations learn priors that are useful for diverse applications, such as si...
We introduce a novel approach for rendering static and dynamic 3D neural signed distance functions (...
We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies f...
Implicit fields have been very effective to represent and learn 3D shapes accurately. Signed distanc...
Surface reconstruction for point clouds is an important task in 3D computer vision. Most of the late...
Unsigned Distance Fields (UDFs) can be used to represent non-watertight surfaces. However, current a...
In recent years, implicit functions have drawn attention in the field of 3D reconstruction and have ...
Representing 3D surfaces as level sets of continuous functions over R3 is the common denominator of ...
Recent neural networks based surface reconstruction can be roughly divided into two categories, one ...
Recent development of neural implicit function has shown tremendous success on high-quality 3D shape...
We address the problem of completing partial human shape observations as obtained with a depth camer...
We present a theoretical overview of signed distance functions and analyze how sphere tracing algori...
Implicit neural representations of 3D shapes form strong priors that areuseful for various applicati...
Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view re...
Scene Completion is the task of completing missing geometry from a partial scan of a scene. Most pre...
Neural 3D implicit representations learn priors that are useful for diverse applications, such as si...
We introduce a novel approach for rendering static and dynamic 3D neural signed distance functions (...
We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies f...
Implicit fields have been very effective to represent and learn 3D shapes accurately. Signed distanc...
Surface reconstruction for point clouds is an important task in 3D computer vision. Most of the late...
Unsigned Distance Fields (UDFs) can be used to represent non-watertight surfaces. However, current a...
In recent years, implicit functions have drawn attention in the field of 3D reconstruction and have ...
Representing 3D surfaces as level sets of continuous functions over R3 is the common denominator of ...
Recent neural networks based surface reconstruction can be roughly divided into two categories, one ...
Recent development of neural implicit function has shown tremendous success on high-quality 3D shape...
We address the problem of completing partial human shape observations as obtained with a depth camer...
We present a theoretical overview of signed distance functions and analyze how sphere tracing algori...
Implicit neural representations of 3D shapes form strong priors that areuseful for various applicati...
Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view re...