This is a contribution to appear in Proceedings of the NATO ASI on Stochastic Games (editors: A. Neyman and S. Sorin). It deals with the existence of equilibrium payoffs in a class of recursive stochastic games.Ce texte est à paraître dans les Proceedings of the NATO ASI on Stochastic Games (volume préparé sous la direction de A. Neyman et S. Sorin). Il traite de l'existence de paiements d'équilibres dans une classe de jeux stochastiques récursifs
Zero-sum stochastic games have found important applications in a variety of fields, from machine lea...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We examine a three-person stochastic game where the only existing equilibria consist of cyclic marko...
This is a contribution to appear in Proceedings of the NATO ASI on Stochastic Games (editors: A. Ney...
Recursive games are stochastic games with the property that any nonzero-payoff is absorbing, i.e., p...
This paper contains the second step in the proof of existence of equilibrium payoffs for two-player ...
This is a survey of recent results on stochastic games, prepared for the le Handbook of Game Theory,...
The general idea of the proof is to define a class of sets, the solvable sets, which can safely be t...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
For a broad definition of time-discrete stochastic games, their zero-sum varieties have values. But ...
The goal of this chapter, together with the next one, is to give a detailed overview of the proof of...
We present an algorithm to compute the set of perfect public equilibrium payoffs as the discount fact...
Recursive games are stochastic games with the property that any non-zero-payoff is absorbing, i.e., ...
Zero-sum stochastic games have found important applications in a variety of fields, from machine lea...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We examine a three-person stochastic game where the only existing equilibria consist of cyclic marko...
This is a contribution to appear in Proceedings of the NATO ASI on Stochastic Games (editors: A. Ney...
Recursive games are stochastic games with the property that any nonzero-payoff is absorbing, i.e., p...
This paper contains the second step in the proof of existence of equilibrium payoffs for two-player ...
This is a survey of recent results on stochastic games, prepared for the le Handbook of Game Theory,...
The general idea of the proof is to define a class of sets, the solvable sets, which can safely be t...
We consider a class of n-player stochastic games with the following properties: (1) in every state, ...
For a broad definition of time-discrete stochastic games, their zero-sum varieties have values. But ...
The goal of this chapter, together with the next one, is to give a detailed overview of the proof of...
We present an algorithm to compute the set of perfect public equilibrium payoffs as the discount fact...
Recursive games are stochastic games with the property that any non-zero-payoff is absorbing, i.e., ...
Zero-sum stochastic games have found important applications in a variety of fields, from machine lea...
We consider a class of multi-player games with perfect information and deterministic transitions, wh...
We examine a three-person stochastic game where the only existing equilibria consist of cyclic marko...