International audienceIn games with incomplete information, the players' states of information may be determined either through independent chance moves or through a unique one. Generally, a unique chance move generates some dependance in the players' state of information thus giving rise to significant complications in the analysis. However, it turns out that many results obtained in the simpler independent case have their counterpart in the dependent one. This is proved in this paper for several previous results of the authors
International audienceZero-sum games with incomplete information are formulated as linear programs i...
This paper studies experimentally the value of private information in strictly competitive interacti...
International audienceThis paper studies the value of private information in strictly competitive in...
International audienceIn games with incomplete information, the players' states of information may b...
International audienceWe study zero-sum games with incomplete information and analyze the impact tha...
International audienceTwo players play a zero-sum repeated game with incomplete information. Before ...
The author considers infinitely repeated two-person zero-sum games of incomplete information in whic...
URL des Documents de travail : http://ces.univ-paris1.fr/cesdp/CESFramDP2009.htm<br />Classification...
International audienceThe present paper generalizes the concept of perfect information to games in w...
International audienceWe investigate a two players zero sum differential game with incomplete inform...
Collected papers presented on the Tenth International Conference Game Theory and Management / Editor...
In this paper, we introduce plan-time sufficient statistics, representing probability distributions ...
Abstract: Unlike in the traditional theory of games of incomplete information, the players here are ...
Using the duality techniques introduced by De Meyer (Math Oper Res 21:209–236, 1996a, Math Oper Res ...
Abstract. This note provides simple necessary and su ¢ cient conditions for the com-parison of infor...
International audienceZero-sum games with incomplete information are formulated as linear programs i...
This paper studies experimentally the value of private information in strictly competitive interacti...
International audienceThis paper studies the value of private information in strictly competitive in...
International audienceIn games with incomplete information, the players' states of information may b...
International audienceWe study zero-sum games with incomplete information and analyze the impact tha...
International audienceTwo players play a zero-sum repeated game with incomplete information. Before ...
The author considers infinitely repeated two-person zero-sum games of incomplete information in whic...
URL des Documents de travail : http://ces.univ-paris1.fr/cesdp/CESFramDP2009.htm<br />Classification...
International audienceThe present paper generalizes the concept of perfect information to games in w...
International audienceWe investigate a two players zero sum differential game with incomplete inform...
Collected papers presented on the Tenth International Conference Game Theory and Management / Editor...
In this paper, we introduce plan-time sufficient statistics, representing probability distributions ...
Abstract: Unlike in the traditional theory of games of incomplete information, the players here are ...
Using the duality techniques introduced by De Meyer (Math Oper Res 21:209–236, 1996a, Math Oper Res ...
Abstract. This note provides simple necessary and su ¢ cient conditions for the com-parison of infor...
International audienceZero-sum games with incomplete information are formulated as linear programs i...
This paper studies experimentally the value of private information in strictly competitive interacti...
International audienceThis paper studies the value of private information in strictly competitive in...