International audienceIn this paper, we study the problem of maintaining the consistency of distributed objects in real-time. Sporadic transactions sent by a set of clients must be processed by a set servers with a bounded end-to-end response time. We propose in this article a solution, following the state machine approach, based on a particular non-preemptive scheduling denoted EDF* (Earliest Deadline First *). The scheduling on the servers is based on timestamps set by the clients and on an end-to-end deadline to respect. The clock of clients and servers are $\epsilon$ synchronized. We establish in this article the feasibility conditions of the distributed real-time system that permits to grant the consistency of distributed objects and t...
A distributed transaction system manages information that is dispersed over a number of storage devi...
In a distributed database system, pessimistic concurrency control is often used to ensure consistenc...
Ordering and timeliness are two different aspects of consis- tency of shared objects in distributed ...
International audienceIn this paper, we study the problem of maintaining the consistency of distribu...
Distributed real-time database systems demand consistency and timeliness. One approach for this prob...
Many distributed real-time applications are structured as a set of processes communicating through s...
In this paper, we present a model and language constructs for a distributed real-time system with th...
This work presents a real time distributed concurrency control scheme where consistency is relaxed t...
Two types of applications are considered: hard real-time (HRT) and soft real-time (SRT). HRT applica...
Concurrent real-time applications are complicated since both timing and consistency constraints must...
As in other application areas, there is an increasing need for managing a large amount of data in th...
A real-time database system can be defined as a database system where transactions are associated wi...
The design and implementation of real-time data-base systems presents many new and challenging prob-...
AbstractIn distributed real-time systems, an application is often modeled as a set of real-time tran...
Although transaction scheduling and concurrency control issues that arise in real-time databases hav...
A distributed transaction system manages information that is dispersed over a number of storage devi...
In a distributed database system, pessimistic concurrency control is often used to ensure consistenc...
Ordering and timeliness are two different aspects of consis- tency of shared objects in distributed ...
International audienceIn this paper, we study the problem of maintaining the consistency of distribu...
Distributed real-time database systems demand consistency and timeliness. One approach for this prob...
Many distributed real-time applications are structured as a set of processes communicating through s...
In this paper, we present a model and language constructs for a distributed real-time system with th...
This work presents a real time distributed concurrency control scheme where consistency is relaxed t...
Two types of applications are considered: hard real-time (HRT) and soft real-time (SRT). HRT applica...
Concurrent real-time applications are complicated since both timing and consistency constraints must...
As in other application areas, there is an increasing need for managing a large amount of data in th...
A real-time database system can be defined as a database system where transactions are associated wi...
The design and implementation of real-time data-base systems presents many new and challenging prob-...
AbstractIn distributed real-time systems, an application is often modeled as a set of real-time tran...
Although transaction scheduling and concurrency control issues that arise in real-time databases hav...
A distributed transaction system manages information that is dispersed over a number of storage devi...
In a distributed database system, pessimistic concurrency control is often used to ensure consistenc...
Ordering and timeliness are two different aspects of consis- tency of shared objects in distributed ...