Part 2: Virtual RealityInternational audienceImmersive virtual reality (IVR) offers an opportunity to immerse oneself into a virtual world and experience an exciting adventure. However, latency between a user’s movement and visual feedback has a big impact on user experience and performance. In this paper, we explore the effect of increased end-to-end latency in IVR applications by conducting a user study. Firstly, in the searching task, we analyze cybersickness level based on simulator sickness questionnaire. Secondly, in the reaching task, we measure the user performance by tracking the time they need to reach a target and the error they make during the execution. Lastly, in the embodiment task, we measure the sense of body ownership, age...
In this study, we investigate a VR simulator of a forestry crane used for loading logs onto a truck,...
This study examined human performance on a set of basic tasks representative of human interaction in...
This study examined human performance on a set of basic tasks representative of human interaction in...
Part 2: Virtual RealityInternational audienceImmersive virtual reality (IVR) offers an opportunity t...
Waltemate T, Senna I, Hülsmann F, et al. The Impact of Latency on Perceptual Judgments and Motor Per...
Latency is a key characteristic inherent to any computer system. Motion-to-Photon (MTP) latency desc...
In this article, we have investigated a VR simulator of a forestry crane used for loading logs onto ...
Latency in virtual reality (VR) can decrease the feeling of presence and body ownership. How users p...
Studies on the influence of latency over performance are mostly made with head mounted displays. The...
Summarization: This paper presents an experimental methodology exploring the effect of tracking late...
Summarization: User perceptual sensitivity to changes of system latency was tested in three simple v...
Summarization: This research presents an immersive Virtual Environment (VE) of minimum tracking late...
Part 3: PostersInternational audienceVirtual Reality(VR) systems have the potential to revolutionise...
Summarization: System latency (time delay) and its visible consequences are fundamental virtual envi...
Summarization: System latency (time delay) and its visible consequences are fundamental Virtual Envi...
In this study, we investigate a VR simulator of a forestry crane used for loading logs onto a truck,...
This study examined human performance on a set of basic tasks representative of human interaction in...
This study examined human performance on a set of basic tasks representative of human interaction in...
Part 2: Virtual RealityInternational audienceImmersive virtual reality (IVR) offers an opportunity t...
Waltemate T, Senna I, Hülsmann F, et al. The Impact of Latency on Perceptual Judgments and Motor Per...
Latency is a key characteristic inherent to any computer system. Motion-to-Photon (MTP) latency desc...
In this article, we have investigated a VR simulator of a forestry crane used for loading logs onto ...
Latency in virtual reality (VR) can decrease the feeling of presence and body ownership. How users p...
Studies on the influence of latency over performance are mostly made with head mounted displays. The...
Summarization: This paper presents an experimental methodology exploring the effect of tracking late...
Summarization: User perceptual sensitivity to changes of system latency was tested in three simple v...
Summarization: This research presents an immersive Virtual Environment (VE) of minimum tracking late...
Part 3: PostersInternational audienceVirtual Reality(VR) systems have the potential to revolutionise...
Summarization: System latency (time delay) and its visible consequences are fundamental virtual envi...
Summarization: System latency (time delay) and its visible consequences are fundamental Virtual Envi...
In this study, we investigate a VR simulator of a forestry crane used for loading logs onto a truck,...
This study examined human performance on a set of basic tasks representative of human interaction in...
This study examined human performance on a set of basic tasks representative of human interaction in...