International audienceThis article introduces a decision-making model for virtual agents evolving in dynamic and collaborative situations. Agents and humans have to collaborate in a virtual environment. In order to enhance the collaboration, the agent decision-making model is based on notions close to human ones. Those notions are context and case based reasoning. After an introduction of dynamic and collaborative situations, we present the notion of context and we give a definition adapted to our framework. The next part describes the decision making process. This one relies on the case identification thanks to a graph search algorithm. The last part of this document illustrates our purpose with an example taken from our application
International audienceTraining people for facing dangerous situations has always been expensive and ...
In this paper we propose the use of a shared social context to facilitate agent perception of social...
Sport, virtual reality and design of participative simulations. Illustration in the field of footbal...
International audienceThis article introduces a decision-making model for virtual agents evolving in...
International audienceThis paper reviews the interest of using context for participative simulation ...
International audienceWe introduce, in this article, a way for building a Virtual Environment for Tr...
International audienceThis article presents advantages of using context to set up a pedagogical assi...
International audienceThe purpose of this paper is to present the principle of our framework CoPeFoo...
This paper reviews the interest of using context for par-ticipative simulation in virtual environmen...
Motivation – The purpose of this study was to explore and describe the thought processes of football...
International audienceThis article introduces a reflexion about behavioural specification for intera...
International audienceIntroduction: The study of underlying processes of decision-making in dynamic ...
International audienceThe aim of this paper is to present the principles and results about case-base...
It is a vital behaviour pattern of humans, the most highly developed autonomous agents, to make use ...
This paper presents a method for modeling player decision making through the use of agents as AI-dri...
International audienceTraining people for facing dangerous situations has always been expensive and ...
In this paper we propose the use of a shared social context to facilitate agent perception of social...
Sport, virtual reality and design of participative simulations. Illustration in the field of footbal...
International audienceThis article introduces a decision-making model for virtual agents evolving in...
International audienceThis paper reviews the interest of using context for participative simulation ...
International audienceWe introduce, in this article, a way for building a Virtual Environment for Tr...
International audienceThis article presents advantages of using context to set up a pedagogical assi...
International audienceThe purpose of this paper is to present the principle of our framework CoPeFoo...
This paper reviews the interest of using context for par-ticipative simulation in virtual environmen...
Motivation – The purpose of this study was to explore and describe the thought processes of football...
International audienceThis article introduces a reflexion about behavioural specification for intera...
International audienceIntroduction: The study of underlying processes of decision-making in dynamic ...
International audienceThe aim of this paper is to present the principles and results about case-base...
It is a vital behaviour pattern of humans, the most highly developed autonomous agents, to make use ...
This paper presents a method for modeling player decision making through the use of agents as AI-dri...
International audienceTraining people for facing dangerous situations has always been expensive and ...
In this paper we propose the use of a shared social context to facilitate agent perception of social...
Sport, virtual reality and design of participative simulations. Illustration in the field of footbal...