Fostering knowledge about the relationship between Information and Communication Technologies and Public Spaces supported by strategies to improve their use. CyberParks Project, funded by the European Cooperation in Science and Technology Programme | COST TU 1306 - www.cost.eu/COST_Actions/tud/TU1306), is a collaborative research platformfor knowledge and experiences exchange on the role of Information and Communication Technologies (ICTs) to promote participatory urban design processes and the production of inclusive public open spaces. CyberParks is devoted to explore the contribution of ICTs to transform our cities into more social environments, rather than just more high-tech. In April 2016 CyberParks organised the mid-term rese...
An increasing interaction between digital media (smartphones, smartwatches and tablets) and public ...
An increasing interaction between digital media (smartphones, smartwatches and tablets) and public ...
An increasing interaction between digital media (smartphones, smartwatches and tablets) and public ...
It is with immense pleasure that I welcome you all to the two-day International Conference, ICiTy – ...
Abstract In this paper we use the European research project CyberParks to discuss the relationship b...
This open access book is about public open spaces, about people, and about the relationship between ...
The main aim of this work is to rise the challenge of relentless growth of digital technologies into...
The main aim of this work is to rise the challenge of relentless growth of digital technologies into...
This open access book is about public open spaces, about people, and about the relationship between ...
This open access book is about public open spaces, about people, and about the relationship between ...
The rapid diffusion and uptake of Information Communication Technologies (ICTs) presents a new and ...
This article addresses the relationship between digital media technologies (delivered via smart phon...
In the last decade, the potential of mobile devices for augmenting outdoor experience opened up new ...
In the last decade, the potential of mobile devices for augmenting outdoor experience opened up new ...
Departing from the traditional understanding of the social implications of urban design and the und...
An increasing interaction between digital media (smartphones, smartwatches and tablets) and public ...
An increasing interaction between digital media (smartphones, smartwatches and tablets) and public ...
An increasing interaction between digital media (smartphones, smartwatches and tablets) and public ...
It is with immense pleasure that I welcome you all to the two-day International Conference, ICiTy – ...
Abstract In this paper we use the European research project CyberParks to discuss the relationship b...
This open access book is about public open spaces, about people, and about the relationship between ...
The main aim of this work is to rise the challenge of relentless growth of digital technologies into...
The main aim of this work is to rise the challenge of relentless growth of digital technologies into...
This open access book is about public open spaces, about people, and about the relationship between ...
This open access book is about public open spaces, about people, and about the relationship between ...
The rapid diffusion and uptake of Information Communication Technologies (ICTs) presents a new and ...
This article addresses the relationship between digital media technologies (delivered via smart phon...
In the last decade, the potential of mobile devices for augmenting outdoor experience opened up new ...
In the last decade, the potential of mobile devices for augmenting outdoor experience opened up new ...
Departing from the traditional understanding of the social implications of urban design and the und...
An increasing interaction between digital media (smartphones, smartwatches and tablets) and public ...
An increasing interaction between digital media (smartphones, smartwatches and tablets) and public ...
An increasing interaction between digital media (smartphones, smartwatches and tablets) and public ...