In October 2021, Facebook, Inc. changed its name to “Meta Platforms, Inc.” A key part of this rebranding involved Facebook’s long-term focus on virtual reality (VR) and the future of the supposed Metaverse. Significantly, as of November 2021, users have only been able to access the VR space of Meta if they sign in through their social networking account. While Facebook has suggested it will change this in the future, the specifics of this future have yet to be explained. The purpose of this article, therefore, is to explore the implications of identity within VR if identity within this space is tethered to a corresponding social networking account. Here we suggest the virtual self currently being forged in Meta forms a connective tissue bet...
Digitally mediated social network sites can be conceived as ‘sandbox games’ where users can play wit...
Virtual Reality (VR) represents an emerging class of spatial computing technology reliant upon the c...
Many studies have investigated social networks. So far little work has been done to explore the virt...
In October 2021, Facebook, Inc. changed its name to “Meta Platforms, Inc.” A key part of this rebran...
In October 2021, Facebook, Inc. changed its name to “Meta Platforms, Inc.” A key part of this rebran...
Last year, Facebook boss Mark Zuckerberg announced his future plan for the social media company: the...
Facebook recently changed its name to META to focus on the Metaverse virtual world where people can ...
Many Social Networking Sites have come and gone over the past decade, but Facebook continues to grow...
The trajectory of identity theory has seen the once solid, embodied notion become decentred and dist...
Facebook, now Meta, has recently released its plans to develop and release its so-called metaverse: ...
People connect digitally through social media, fusing their relationships with meaning in a non-spac...
This article explores the Oculus suite of virtual reality (VR) technologies, with a specific focus o...
Virtual worlds are impacting on the lives of millions of people, reaching from communication to educ...
While the metaverse is often marketed as a future utopia, the vision of the metaverse represents an ...
Many studies have investigated social networks. So far little work has been done to explore the virt...
Digitally mediated social network sites can be conceived as ‘sandbox games’ where users can play wit...
Virtual Reality (VR) represents an emerging class of spatial computing technology reliant upon the c...
Many studies have investigated social networks. So far little work has been done to explore the virt...
In October 2021, Facebook, Inc. changed its name to “Meta Platforms, Inc.” A key part of this rebran...
In October 2021, Facebook, Inc. changed its name to “Meta Platforms, Inc.” A key part of this rebran...
Last year, Facebook boss Mark Zuckerberg announced his future plan for the social media company: the...
Facebook recently changed its name to META to focus on the Metaverse virtual world where people can ...
Many Social Networking Sites have come and gone over the past decade, but Facebook continues to grow...
The trajectory of identity theory has seen the once solid, embodied notion become decentred and dist...
Facebook, now Meta, has recently released its plans to develop and release its so-called metaverse: ...
People connect digitally through social media, fusing their relationships with meaning in a non-spac...
This article explores the Oculus suite of virtual reality (VR) technologies, with a specific focus o...
Virtual worlds are impacting on the lives of millions of people, reaching from communication to educ...
While the metaverse is often marketed as a future utopia, the vision of the metaverse represents an ...
Many studies have investigated social networks. So far little work has been done to explore the virt...
Digitally mediated social network sites can be conceived as ‘sandbox games’ where users can play wit...
Virtual Reality (VR) represents an emerging class of spatial computing technology reliant upon the c...
Many studies have investigated social networks. So far little work has been done to explore the virt...