Dense correspondence between humans carries powerful semantic information that can be utilized to solve fundamental problems for full-body understanding such as in-the-wild surface matching, tracking and reconstruction. In this paper we present BodyMap, a new framework for obtaining high-definition full-body and continuous dense correspondence between in-the-wild images of clothed humans and the surface of a 3D template model. The correspondences cover fine details such as hands and hair, while capturing regions far from the body surface, such as loose clothing. Prior methods for estimating such dense surface correspondence i) cut a 3D body into parts which are unwrapped to a 2D UV space, producing discontinuities along part seams, or ii) u...
Figure 1: From a monocular RGB-D sequence (background), we estimate a low-dimensional parametric mod...
In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) ...
A novel point-structured geometrical modelling for realistic human body is introduced in this paper....
In this work we establish dense correspondences between an RGB image and a surface-based representat...
International audienceHuman shape estimation is an important task for video editing , animation and ...
We present a simple yet effective method to infer detailed full human body shape from only a single ...
We develop a novel method for fitting high-resolution template meshes to detailed human body range s...
In this paper we propose to learn a mapping from image pixels into a dense template grid through a f...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceIn this paper we propose to learn a mapping from image pixels into a dense tem...
International audienceIn this work, we establish dense correspondences between an RGB image and a su...
We present an algorithm that automatically establishes dense correspondences between a large number ...
Various practical applications in computer vision are related to the human body. These involve repre...
While methods that regress 3D human meshes from images have progressed rapidly, the estimated body s...
We propose a novel approach for reconstructing high-resolution 3D human body models from extremely s...
Figure 1: From a monocular RGB-D sequence (background), we estimate a low-dimensional parametric mod...
In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) ...
A novel point-structured geometrical modelling for realistic human body is introduced in this paper....
In this work we establish dense correspondences between an RGB image and a surface-based representat...
International audienceHuman shape estimation is an important task for video editing , animation and ...
We present a simple yet effective method to infer detailed full human body shape from only a single ...
We develop a novel method for fitting high-resolution template meshes to detailed human body range s...
In this paper we propose to learn a mapping from image pixels into a dense template grid through a f...
International audienceWe propose a two-stage hybrid method, with no initialization, for 3D human sha...
International audienceIn this paper we propose to learn a mapping from image pixels into a dense tem...
International audienceIn this work, we establish dense correspondences between an RGB image and a su...
We present an algorithm that automatically establishes dense correspondences between a large number ...
Various practical applications in computer vision are related to the human body. These involve repre...
While methods that regress 3D human meshes from images have progressed rapidly, the estimated body s...
We propose a novel approach for reconstructing high-resolution 3D human body models from extremely s...
Figure 1: From a monocular RGB-D sequence (background), we estimate a low-dimensional parametric mod...
In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) ...
A novel point-structured geometrical modelling for realistic human body is introduced in this paper....