A key aspect of immersive audio is realistic acoustics. To get plausible acoustics for an environment the impulse response can be generated using acoustic simulations and should ideally be updated in real-time for interactive applications. In this thesis the listening experience of sound generated with an interactive sound propagation engine was explored and compared to spatial sound produced with a static impulse response. The aim was to evaluate the sound experience for applications outside of virtual reality, with computational cost in consideration. This was done by conducting a user study where the participants got to interact and compare the two sound methods in different environments. The study was performed using a custom developed ...
This thesis presents an investigation of how to design engaging audio games. This was done by creati...
In recent years research in the three-dimensional sound generation field has been primarily focussed...
Computer-based simulation and visualization of acoustics of a virtual scene can aid during the desig...
A key aspect of immersive audio is realistic acoustics. To get plausible acoustics for an environmen...
Simulating propagation of sound and audio rendering can improve the sense of realism and the immersi...
Over the last decades, Virtual Reality (VR) technology has emerged to be a powerful tool for a wide ...
The realization of interactive, immersive virtual worlds requires the ability to present a realistic...
Auralisation describes the process of generating and presenting audible sound using computer program...
Architectural acoustics have a new direction as virtual acoustics. There are in literature several s...
Background. 3D sound propagation is important for immersion and realism in interactive and dynamic v...
This thesis deals with simulation of room acoustics. The first part of this thesis contains theoreti...
During recent years, auralization methods have evolved towards using more interactive measures. The ...
Auralisation is the process of rendering virtual sound fields. It is used in areas including: acoust...
There are many methods that allow generate realistic 3D acoustic scenes. By means of new technologie...
This study analyses one of the most popular game engines and an audio middleware to reproduce sound ...
This thesis presents an investigation of how to design engaging audio games. This was done by creati...
In recent years research in the three-dimensional sound generation field has been primarily focussed...
Computer-based simulation and visualization of acoustics of a virtual scene can aid during the desig...
A key aspect of immersive audio is realistic acoustics. To get plausible acoustics for an environmen...
Simulating propagation of sound and audio rendering can improve the sense of realism and the immersi...
Over the last decades, Virtual Reality (VR) technology has emerged to be a powerful tool for a wide ...
The realization of interactive, immersive virtual worlds requires the ability to present a realistic...
Auralisation describes the process of generating and presenting audible sound using computer program...
Architectural acoustics have a new direction as virtual acoustics. There are in literature several s...
Background. 3D sound propagation is important for immersion and realism in interactive and dynamic v...
This thesis deals with simulation of room acoustics. The first part of this thesis contains theoreti...
During recent years, auralization methods have evolved towards using more interactive measures. The ...
Auralisation is the process of rendering virtual sound fields. It is used in areas including: acoust...
There are many methods that allow generate realistic 3D acoustic scenes. By means of new technologie...
This study analyses one of the most popular game engines and an audio middleware to reproduce sound ...
This thesis presents an investigation of how to design engaging audio games. This was done by creati...
In recent years research in the three-dimensional sound generation field has been primarily focussed...
Computer-based simulation and visualization of acoustics of a virtual scene can aid during the desig...